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    Searched refs:Tex (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_vtbl.c 134 GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] &
163 if (mcs != i830->state.Tex[i][I830_TEXREG_MCS]) {
165 i830->state.Tex[i][I830_TEXREG_MCS] = mcs;
404 sz += sizeof(state->Tex[i]);
541 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]);
547 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S1]);
548 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S2]);
549 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S3]);
550 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S4]);
551 OUT_BATCH(state->Tex[i][I830_TEXREG_MCS])
    [all...]
i830_context.h 123 GLuint Tex[I830_TEX_UNITS][I830_TEX_SETUP_SIZE];
i915_vtbl.c 460 OUT_BATCH(state->Tex[i][I915_TEXREG_MS3]);
461 OUT_BATCH(state->Tex[i][I915_TEXREG_MS4]);
471 OUT_BATCH(state->Tex[i][I915_TEXREG_SS2]);
472 OUT_BATCH(state->Tex[i][I915_TEXREG_SS3]);
473 OUT_BATCH(state->Tex[i][I915_TEXREG_SS4]);
i915_context.h 132 * decl, tex, and ALU instructions.
225 GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
i830_texstate.c 126 GLuint *state = i830->state.Tex[unit], format, pitch;
i915_texstate.c 144 GLuint *state = i915->state.Tex[unit], format, pitch;
  /external/mesa3d/src/mesa/drivers/common/
meta.c 273 struct temp_texture Tex; /**< separate texture from other meta ops */
348 static void cleanup_temp_texture(struct gl_context *ctx, struct temp_texture *tex);
1209 struct temp_texture *tex = &ctx->Meta->TempTex; local
1227 struct temp_texture *tex = &ctx->Meta->Bitmap.Tex; local
1400 struct temp_texture *tex = get_temp_texture(ctx); local
1580 struct temp_texture *tex = get_temp_texture(ctx); local
2106 struct temp_texture *tex = get_temp_texture(ctx); local
2292 struct temp_texture *tex = get_temp_texture(ctx); local
2326 struct temp_texture *tex = get_temp_texture(ctx); local
2358 struct temp_texture *tex = get_temp_texture(ctx); local
2626 struct temp_texture *tex = get_bitmap_temp_texture(ctx); local
3010 GLfloat x, y, tex[3]; member in struct:vertex
3087 GLfloat x, y, tex[3]; member in struct:vertex
3238 GLfloat x, y, tex[3]; member in struct:vertex
3611 GLfloat x, y, tex[3]; member in struct:vertex
    [all...]

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