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    Searched refs:UBYTE_TO_FLOAT (Results 1 - 22 of 22) sorted by null

  /external/mesa3d/src/mesa/main/
texcompress_etc.c 67 texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
68 texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
69 texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
texcompress_s3tc.c 78 const GLfloat cs = UBYTE_TO_FLOAT(i);
392 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
393 texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
394 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
395 texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
421 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
422 texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
423 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
424 texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
450 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP])
    [all...]
api_loopback.c 138 COLORF( UBYTE_TO_FLOAT(red), UBYTE_TO_FLOAT(green),
139 UBYTE_TO_FLOAT(blue), 1.0 );
187 COLORF( UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]),
188 UBYTE_TO_FLOAT(v[2]), 1.0 );
239 COLORF( UBYTE_TO_FLOAT(red), UBYTE_TO_FLOAT(green),
240 UBYTE_TO_FLOAT(blue), UBYTE_TO_FLOAT(alpha) )
    [all...]
texcompress_rgtc.c 303 texel[RCOMP] = UBYTE_TO_FLOAT(red);
336 texel[RCOMP] = UBYTE_TO_FLOAT(red);
337 texel[GCOMP] = UBYTE_TO_FLOAT(green);
371 texel[BCOMP] = UBYTE_TO_FLOAT(red);
404 texel[BCOMP] = UBYTE_TO_FLOAT(red);
405 texel[ACOMP] = UBYTE_TO_FLOAT(green);
format_unpack.c 69 const GLfloat cs = UBYTE_TO_FLOAT(i);
96 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
97 dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
98 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
99 dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
109 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
110 dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
111 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
112 dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
122 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff )
    [all...]
format_pack.c 1149 d[0] = UBYTE_TO_FLOAT(src[0]);
1150 d[1] = UBYTE_TO_FLOAT(src[1]);
1151 d[2] = UBYTE_TO_FLOAT(src[2]);
1152 d[3] = UBYTE_TO_FLOAT(src[3]);
1172 d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[0]));
1173 d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[1]));
1174 d[2] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[2]));
1175 d[3] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[3]));
1195 d[0] = UBYTE_TO_FLOAT(src[0]);
1196 d[1] = UBYTE_TO_FLOAT(src[1])
    [all...]
api_arrayelt.c 236 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
248 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
249 UBYTE_TO_FLOAT(v[1])));
261 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
262 UBYTE_TO_FLOAT(v[1]),
263 UBYTE_TO_FLOAT(v[2])));
275 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
276 UBYTE_TO_FLOAT(v[1]),
277 UBYTE_TO_FLOAT(v[2]),
278 UBYTE_TO_FLOAT(v[3])))
    [all...]
image.c 497 dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]);
498 dst4[i][GCOMP] = UBYTE_TO_FLOAT(src1[i][GCOMP]);
499 dst4[i][BCOMP] = UBYTE_TO_FLOAT(src1[i][BCOMP]);
500 dst4[i][ACOMP] = UBYTE_TO_FLOAT(src1[i][ACOMP]);
texcompress_fxt1.c 167 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
168 texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
169 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
170 texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
182 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
183 texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
184 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
    [all...]
pack.c     [all...]
macros.h 44 #define UBYTE_TO_FLOAT(u) _mesa_ubyte_to_float_color_tab[(unsigned int)(u)]
  /external/mesa3d/src/mesa/swrast/
s_texfetch_tmp.h 397 texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
398 texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
399 texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
400 texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
415 texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
416 texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
417 texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
418 texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) );
431 texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
432 texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff )
    [all...]
s_chan.h 74 #define CHAN_TO_FLOAT(c) UBYTE_TO_FLOAT(c)
s_blend.c 840 rgbaF[i][RCOMP] = UBYTE_TO_FLOAT(rgba[i][RCOMP]);
841 rgbaF[i][GCOMP] = UBYTE_TO_FLOAT(rgba[i][GCOMP]);
842 rgbaF[i][BCOMP] = UBYTE_TO_FLOAT(rgba[i][BCOMP]);
843 rgbaF[i][ACOMP] = UBYTE_TO_FLOAT(rgba[i][ACOMP]);
844 destF[i][RCOMP] = UBYTE_TO_FLOAT(dest[i][RCOMP]);
845 destF[i][GCOMP] = UBYTE_TO_FLOAT(dest[i][GCOMP]);
846 destF[i][BCOMP] = UBYTE_TO_FLOAT(dest[i][BCOMP]);
847 destF[i][ACOMP] = UBYTE_TO_FLOAT(dest[i][ACOMP]);
    [all...]
s_span.c 330 col0[i][0] = UBYTE_TO_FLOAT(span->array->rgba8[i][0]);
331 col0[i][1] = UBYTE_TO_FLOAT(span->array->rgba8[i][1]);
332 col0[i][2] = UBYTE_TO_FLOAT(span->array->rgba8[i][2]);
333 col0[i][3] = UBYTE_TO_FLOAT(span->array->rgba8[i][3]);
    [all...]
s_texfetch.c 65 const GLfloat cs = UBYTE_TO_FLOAT(i);
s_texfilter.c     [all...]
  /external/mesa3d/src/mesa/tnl/
t_vertex_generic.c 696 out[0] = UBYTE_TO_FLOAT(v[0]);
697 out[1] = UBYTE_TO_FLOAT(v[1]);
698 out[2] = UBYTE_TO_FLOAT(v[2]);
699 out[3] = UBYTE_TO_FLOAT(v[3]);
706 out[2] = UBYTE_TO_FLOAT(v[0]);
707 out[1] = UBYTE_TO_FLOAT(v[1]);
708 out[0] = UBYTE_TO_FLOAT(v[2]);
709 out[3] = UBYTE_TO_FLOAT(v[3]);
716 out[3] = UBYTE_TO_FLOAT(v[0]);
717 out[0] = UBYTE_TO_FLOAT(v[1])
    [all...]
t_draw.c 104 *fptr++ = UBYTE_TO_FLOAT(in[2]); /* red */
105 *fptr++ = UBYTE_TO_FLOAT(in[1]); /* green */
106 *fptr++ = UBYTE_TO_FLOAT(in[0]); /* blue */
107 *fptr++ = UBYTE_TO_FLOAT(in[3]); /* alpha */
194 CONVERT(GLubyte, UBYTE_TO_FLOAT);
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_vb.c 134 dst->attrib[FRAG_ATTRIB_COL1][0] = UBYTE_TO_FLOAT(src->v.specular.red);
135 dst->attrib[FRAG_ATTRIB_COL1][1] = UBYTE_TO_FLOAT(src->v.specular.green);
136 dst->attrib[FRAG_ATTRIB_COL1][2] = UBYTE_TO_FLOAT(src->v.specular.blue);
138 dst->attrib[FRAG_ATTRIB_FOGC][0] = UBYTE_TO_FLOAT(src->v.specular.alpha);
  /external/mesa3d/src/mesa/math/
m_translate.c 180 #define TRX_3FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))
182 #define TRX_4FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))
  /external/mesa3d/src/mesa/drivers/common/
meta.c     [all...]

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