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    Searched refs:UNITY_GAIN_FLOAT (Results 1 - 8 of 8) sorted by null

  /frameworks/av/services/audioflinger/
AudioResampler.h 52 static const CONSTEXPR float UNITY_GAIN_FLOAT = 1.0f;
156 if (volume > UNITY_GAIN_FLOAT) {
157 return UNITY_GAIN_FLOAT;
test-resample.cpp 387 resampler->setVolume(AudioResampler::UNITY_GAIN_FLOAT, AudioResampler::UNITY_GAIN_FLOAT);
437 resampler->setVolume(AudioResampler::UNITY_GAIN_FLOAT, AudioResampler::UNITY_GAIN_FLOAT);
AudioMixer.cpp 190 t->mVolume[0] = UNITY_GAIN_FLOAT;
191 t->mVolume[1] = UNITY_GAIN_FLOAT;
192 t->mPrevVolume[0] = UNITY_GAIN_FLOAT;
193 t->mPrevVolume[1] = UNITY_GAIN_FLOAT;
533 newVolume = AudioMixer::UNITY_GAIN_FLOAT;
541 if (newVolume > AudioMixer::UNITY_GAIN_FLOAT) {
542 newVolume = AudioMixer::UNITY_GAIN_FLOAT;
    [all...]
AudioMixer.h 63 static const CONSTEXPR float UNITY_GAIN_FLOAT = 1.0f;
FastMixer.cpp 300 float f = AudioMixer::UNITY_GAIN_FLOAT;
Threads.cpp     [all...]
  /frameworks/av/services/audioflinger/tests/
resampler_tests.cpp 100 resampler->setVolume(android::AudioResampler::UNITY_GAIN_FLOAT,
101 android::AudioResampler::UNITY_GAIN_FLOAT);
118 resampler->setVolume(android::AudioResampler::UNITY_GAIN_FLOAT,
119 android::AudioResampler::UNITY_GAIN_FLOAT);
188 resampler->setVolume(android::AudioResampler::UNITY_GAIN_FLOAT,
189 android::AudioResampler::UNITY_GAIN_FLOAT);
test-mixer.cpp 242 float f = AudioMixer::UNITY_GAIN_FLOAT / providers.size(); // normalize volume by # tracks

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