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    Searched refs:UvMapper (Results 1 - 11 of 11) sorted by null

  /frameworks/base/libs/hwui/
Patch.h 29 #include "UvMapper.h"
44 const UvMapper& mapper, const Res_png_9patch* patch);
68 UvMapper mUvMapper;
UvMapper.h 30 class UvMapper {
36 UvMapper(): mIdentity(true), mMinU(0.0f), mMaxU(1.0f), mMinV(0.0f), mMaxV(1.0f) {
43 UvMapper(float minU, float maxU, float minV, float maxV):
AssetAtlas.h 31 #include "UvMapper.h"
48 * Entry representing the texture and uvMapper of a PixelRef in the
64 const UvMapper uvMapper;
85 Entry(SkPixelRef* pixelRef, Texture* texture, const UvMapper& mapper,
88 , uvMapper(mapper)
Texture.h 26 class UvMapper;
94 const UvMapper* uvMapper = nullptr;
GlopBuilder.h 51 GlopBuilder& setMeshTexturedUnitQuad(const UvMapper* uvMapper);
52 GlopBuilder& setMeshTexturedUvQuad(const UvMapper* uvMapper, const Rect uvs);
PatchCache.cpp 247 static const UvMapper sIdentity;
257 const UvMapper& mapper = entry ? entry->uvMapper : sIdentity;
AssetAtlas.cpp 132 const UvMapper mapper(
142 texture->uvMapper = &entry->uvMapper;
Patch.cpp 26 #include "UvMapper.h"
41 float width, float height, const UvMapper& mapper, const Res_png_9patch* patch)
OpenGLRenderer.h 27 #include "UvMapper.h"
830 inline const UvMapper& getMapper(const Texture* texture) {
831 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
853 const UvMapper mUvMapper;
    [all...]
GlopBuilder.cpp 87 GlopBuilder& GlopBuilder::setMeshTexturedUnitQuad(const UvMapper* uvMapper) {
88 if (uvMapper) {
90 return setMeshTexturedUvQuad(uvMapper, Rect(0, 0, 1, 1));
106 GlopBuilder& GlopBuilder::setMeshTexturedUvQuad(const UvMapper* uvMapper, Rect uvs) {
109 if (CC_UNLIKELY(uvMapper)) {
110 uvMapper->map(uvs);
OpenGLRenderer.cpp     [all...]

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