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Searched
refs:UvMapper
(Results
1 - 11
of
11
) sorted by null
/frameworks/base/libs/hwui/
Patch.h
29
#include "
UvMapper
.h"
44
const
UvMapper
& mapper, const Res_png_9patch* patch);
68
UvMapper
mUvMapper;
UvMapper.h
30
class
UvMapper
{
36
UvMapper
(): mIdentity(true), mMinU(0.0f), mMaxU(1.0f), mMinV(0.0f), mMaxV(1.0f) {
43
UvMapper
(float minU, float maxU, float minV, float maxV):
AssetAtlas.h
31
#include "
UvMapper
.h"
48
* Entry representing the texture and
uvMapper
of a PixelRef in the
64
const
UvMapper
uvMapper
;
85
Entry(SkPixelRef* pixelRef, Texture* texture, const
UvMapper
& mapper,
88
,
uvMapper
(mapper)
Texture.h
26
class
UvMapper
;
94
const
UvMapper
*
uvMapper
= nullptr;
GlopBuilder.h
51
GlopBuilder& setMeshTexturedUnitQuad(const
UvMapper
*
uvMapper
);
52
GlopBuilder& setMeshTexturedUvQuad(const
UvMapper
*
uvMapper
, const Rect uvs);
PatchCache.cpp
247
static const
UvMapper
sIdentity;
257
const
UvMapper
& mapper = entry ? entry->
uvMapper
: sIdentity;
AssetAtlas.cpp
132
const
UvMapper
mapper(
142
texture->
uvMapper
= &entry->
uvMapper
;
Patch.cpp
26
#include "
UvMapper
.h"
41
float width, float height, const
UvMapper
& mapper, const Res_png_9patch* patch)
OpenGLRenderer.h
27
#include "
UvMapper
.h"
830
inline const
UvMapper
& getMapper(const Texture* texture) {
831
return texture && texture->
uvMapper
? *texture->
uvMapper
: mUvMapper;
853
const
UvMapper
mUvMapper;
[
all
...]
GlopBuilder.cpp
87
GlopBuilder& GlopBuilder::setMeshTexturedUnitQuad(const
UvMapper
*
uvMapper
) {
88
if (
uvMapper
) {
90
return setMeshTexturedUvQuad(
uvMapper
, Rect(0, 0, 1, 1));
106
GlopBuilder& GlopBuilder::setMeshTexturedUvQuad(const
UvMapper
*
uvMapper
, Rect uvs) {
109
if (CC_UNLIKELY(
uvMapper
)) {
110
uvMapper
->map(uvs);
OpenGLRenderer.cpp
[
all
...]
Completed in 405 milliseconds