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    Searched refs:VG_DRAW_IMAGE_STENCIL (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/gallium/state_trackers/vega/
shader.c 244 (shader->image_mode == VG_DRAW_IMAGE_MULTIPLY || shader->image_mode == VG_DRAW_IMAGE_STENCIL)) {
276 case VG_DRAW_IMAGE_STENCIL:
288 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
331 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
api_params.c 175 value > VG_DRAW_IMAGE_STENCIL)
    [all...]
  /external/mesa3d/include/VG/
openvg.h 435 VG_DRAW_IMAGE_STENCIL = 0x1F02,
    [all...]

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