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Searched
refs:VertexAttribState
(Results
1 - 4
of
4
) sorted by null
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h
66
}
VertexAttribState
;
88
const
VertexAttribState
*getState(int location);
89
const
VertexAttribState
*getStateAndEnableDirty(int location, bool *enableChanged);
186
VertexAttribState
*m_states;
227
const
VertexAttribState
*vertexAttrib = getState(index);
275
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
281
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
287
const GLClientState::
VertexAttribState
*state = getState(GLClientState::VERTEX_LOCATION);
293
const GLClientState::
VertexAttribState
*state = getState(GLClientState::COLOR_LOCATION);
299
const GLClientState::
VertexAttribState
*state = getState(GLClientState::COLOR_LOCATION)
[
all
...]
GLClientState.cpp
34
m_states = new
VertexAttribState
[m_nLocations];
108
const GLClientState::
VertexAttribState
* GLClientState::getState(int location)
116
const GLClientState::
VertexAttribState
* GLClientState::getStateAndEnableDirty(int location, bool *enableChanged)
164
const GLClientState::
VertexAttribState
*state = NULL;
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp
346
const GLClientState::
VertexAttribState
*state = ctx->m_state->getState(loc);
401
const GLClientState::
VertexAttribState
*state = m_state->getStateAndEnableDirty(i, &enableDirty);
530
const GLClientState::
VertexAttribState
*state = ctx->m_state->getState(i);
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all
...]
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp
416
const GLClientState::
VertexAttribState
*va_state = ctx->m_state->getState(index);
429
const GLClientState::
VertexAttribState
*state = m_state->getStateAndEnableDirty(i, &enableDirty);
482
const GLClientState::
VertexAttribState
*state = ctx->m_state->getState(i);
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all
...]
Completed in 172 milliseconds