HomeSort by relevance Sort by last modified time
    Searched refs:_nameRemaining (Results 1 - 6 of 6) sorted by null

  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetActiveUniformBlockName.cpp 12 jint _nameRemaining;
44 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
85 jint _nameRemaining;
93 _name = (GLchar*)getPointer(_env, uniformBlockName_buf, &_nameArray, &_nameRemaining, &_nameBufferOffset);
102 (GLsizei)_nameRemaining,
glGetActiveAttrib.cpp 18 jint _nameRemaining;
84 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
glGetActiveUniform.cpp 18 jint _nameRemaining;
84 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
glGetTransformFeedbackVarying.cpp 18 jint _nameRemaining;
84 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
  /frameworks/base/core/jni/
android_opengl_GLES30.cpp     [all...]
android_opengl_GLES20.cpp     [all...]

Completed in 69 milliseconds