set_uniform_initializer_tests.cpp | 49 unsigned actual_index; member in class:set_uniform_initializer 75 this->actual_index = 1; 150 verify_initialization(struct gl_shader_program *prog, unsigned actual_index) 153 if (i == actual_index) { 154 EXPECT_TRUE(prog->UniformStorage[actual_index].initialized); 163 unsigned actual_index, const char *name, 171 establish_uniform_storage(prog, 3, actual_index, name, type, 0); 178 verify_initialization(prog, actual_index); 179 verify_data(prog->UniformStorage[actual_index].storage, 0, val, 185 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1) [all...] |