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Searched
refs:bcx
(Results
1 - 2
of
2
) sorted by null
/external/skia/experimental/AndroidPathRenderer/
AndroidPathRenderer.cpp
713
float
bcx
= (bx + cx) * 0.5f;
local
718
float mx = (acx +
bcx
) * 0.5f;
723
RecursiveQuadraticBezierVertices(mx, my, bx, by,
bcx
, bcy,
/frameworks/base/libs/hwui/
PathTessellator.cpp
1108
float
bcx
= (bx + cx) * 0.5f;
local
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all
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