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  /frameworks/base/libs/hwui/
SkiaShader.h 56 GLuint bitmapSampler;
79 GLuint bitmapSampler;
SkiaShader.cpp 215 outData->bitmapSampler = (*textureUnit)++;
244 caches.textureState().activateTexture(data.bitmapSampler);
248 glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler);
329 outData->bitmapSampler = (*textureUnit)++;
343 caches.textureState().activateTexture(data.bitmapSampler);
349 glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler);

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