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    Searched refs:blend_add (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/auxiliary/vl/
vl_mc.h 53 void *blend_add[VL_MC_NUM_BLENDERS]; member in struct:vl_mc
vl_compositor.h 98 void *blend_clear, *blend_add; member in struct:vl_compositor
vl_mc.c 415 r->blend_add[i] = r->pipe->create_blend_state(r->pipe, &blend);
416 if (!r->blend_add[i])
445 if (r->blend_add[i])
446 r->pipe->delete_blend_state(r->pipe, r->blend_add[i]);
468 r->pipe->delete_blend_state(r->pipe, r->blend_add[i]);
597 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_add[mask]);
vl_compositor.c 441 c->blend_add = c->pipe->create_blend_state(c->pipe, &blend);
493 c->pipe->delete_blend_state(c->pipe, c->blend_add);
720 void *blend = layer->blend ? layer->blend : i ? c->blend_add : c->blend_clear;
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_blend.c 246 blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[], function
962 swrast->BlendFunc = blend_add;
    [all...]

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