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    Searched refs:blend_clear (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/auxiliary/vl/
vl_mc.h 52 void *blend_clear[VL_MC_NUM_BLENDERS]; member in struct:vl_mc
vl_compositor.h 98 void *blend_clear, *blend_add; member in struct:vl_compositor
vl_mc.c 409 r->blend_clear[i] = r->pipe->create_blend_state(r->pipe, &blend);
410 if (!r->blend_clear[i])
448 if (r->blend_clear[i])
449 r->pipe->delete_blend_state(r->pipe, r->blend_clear[i]);
467 r->pipe->delete_blend_state(r->pipe, r->blend_clear[i]);
599 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_clear[mask]);
vl_compositor.c 432 c->blend_clear = c->pipe->create_blend_state(c->pipe, &blend);
492 c->pipe->delete_blend_state(c->pipe, c->blend_clear);
720 void *blend = layer->blend ? layer->blend : i ? c->blend_add : c->blend_clear;
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