/external/skia/src/core/ |
SkBlitter.h | 32 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], 66 this->blitAntiH(x, y, aa, runs); 77 this->blitAntiH(x, y, aa, runs); 82 this->blitAntiH(x, y + 1, aa, runs); 150 virtual void blitAntiH(int x, int y, const SkAlpha[], 172 virtual void blitAntiH(int x, int y, const SkAlpha[], 207 virtual void blitAntiH(int x, int y, const SkAlpha[],
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SkSpriteBlitter.h | 32 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]);
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SkCoreBlitters.h | 66 void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; 77 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); 98 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); 118 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); 155 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); 171 void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override;
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SkBlitter_Sprite.cpp | 33 void SkSpriteBlitter::blitAntiH(int x, int y, const SkAlpha antialias[],
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SkBlitter.cpp | 44 void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], 58 this->blitAntiH(x, y++, &alpha, runs); 190 this->blitAntiH(clip.fLeft, y, aa, runs); 237 void SkNullBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], 300 void SkRectClipBlitter::blitAntiH(int left, int y, const SkAlpha aa[], 332 fBlitter->blitAntiH(x0, y, aa, runs); 423 void SkRgnClipBlitter::blitAntiH(int x, int y, const SkAlpha aa[], 458 fBlitter->blitAntiH(x, y, aa, runs); 744 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], 746 fProxy->blitAntiH(x, y, antialias, runs) [all...] |
SkBlitter_RGB16.cpp | 63 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, 92 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, 108 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, 122 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, 144 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, 158 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, 245 void SkRGB16_Black_Blitter::blitAntiH(int x, int y, 307 void SkRGB16_Opaque_Blitter::blitAntiH(int x, int y, 580 void SkRGB16_Blitter::blitAntiH(int x, int y, 757 void SkRGB16_Shader16_Blitter::blitAntiH(int x, int y [all...] |
SkAAClip.h | 113 virtual void blitAntiH(int x, int y, const SkAlpha[],
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SkBlitter_A8.cpp | 50 void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], 285 void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], 363 void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
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SkMaskFilter.cpp | 153 blitter->blitAntiH(r.left(), outerR.top() + y, alpha, runs); 166 blitter->blitAntiH(r.left(), outerR.bottom() - y - 1, alpha, runs);
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SkScan_AntiPath.cpp | 46 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], 170 fRealBlitter->blitAntiH(fLeft, fCurrIY, fRuns.fAlpha, fRuns.fRuns);
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SkBlitter_ARGB32.cpp | 77 void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], 261 void SkARGB32_Black_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], 457 void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
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SkAAClip.cpp | [all...] |
SkScan_Path.cpp | 335 void blitAntiH(int, int, const SkAlpha[], const int16_t runs[]) override { 336 SkDEBUGFAIL("blitAntiH unexpected");
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SkScan_Antihair.cpp | 83 blitter->blitAntiH(x, y, aa, runs);
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/external/pdfium/core/src/fxge/skia/ |
fx_skia_blitter_new.h | 37 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); 215 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]);
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fx_skia_blitter_new.cpp | 12 void CFX_SkiaRenderer::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) 51 this->blitAntiH(x, y ++, &alpha, runs); [all...] |
/external/skia/src/utils/ |
SkTextureCompressor_Blitter.h | 27 // the standard blitAntiH. As a result, we can just call blitAntiH with a faux RLE 97 void blitAntiH(int x, int y, 161 // is called as a way to bracket blitAntiH where above and below the path the 172 // Make sure that we're only ever bracketing calls to blitAntiH. 178 this->blitAntiH(x, y+i, &kFullAlpha, &kLongestRun); 304 // was faster than constructing the RLE for blitAntiH, and this function will 378 * to preserve semantics if blitAntiH doesn't get called in too many
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