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    Searched refs:blitRect (Results 1 - 20 of 20) sorted by null

  /external/skia/src/core/
SkBlitter.h 38 virtual void blitRect(int x, int y, int width, int height);
153 void blitRect(int x, int y, int width, int height) override;
175 void blitRect(int x, int y, int width, int height) override;
210 void blitRect(int x, int y, int width, int height) override;
SkCoreBlitters.h 68 void blitRect(int x, int y, int width, int height) override;
79 virtual void blitRect(int x, int y, int width, int height);
120 virtual void blitRect(int x, int y, int width, int height);
170 void blitRect(int x, int y, int width, int height) override;
SkSpriteBlitter_ARGB32.cpp 37 void blitRect(int x, int y, int width, int height) override {
125 void blitRect(int x, int y, int width, int height) override {
172 void blitRect(int x, int y, int width, int height) override {
219 void blitRect(int x, int y, int width, int height) override {
248 void blitRect(int x, int y, int width, int height) override {
SkBlitter.cpp 51 this->blitRect(x, y, 1, height);
63 void SkBlitter::blitRect(int x, int y, int width, int height) {
77 this->blitRect(x, y, width, height);
218 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
228 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
242 void SkNullBlitter::blitRect(int x, int y, int width, int height) {}
357 void SkRectClipBlitter::blitRect(int left, int y, int width, int height) {
362 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
382 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
477 void SkRgnClipBlitter::blitRect(int x, int y, int width, int height)
    [all...]
SkSpriteBlitterTemplate.h 18 virtual void blitRect(int x, int y, int width, int height) {
SkAAClip.h 116 void blitRect(int x, int y, int width, int height) override;
SkScan.cpp 14 static inline void blitrect(SkBlitter* blitter, const SkIRect& r) { function
15 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
26 blitrect(blitter, r);
30 blitrect(blitter, rr);
38 blitrect(blitter, rr);
43 blitrect(blitter, r);
SkBlitter_RGB16.cpp 66 void blitRect(int x, int y, int width, int height) override;
95 void blitRect(int x, int y, int width, int height) override;
124 void blitRect(int x, int y, int width, int height) override;
146 void blitRect(int x, int y, int width, int height) override;
501 void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) {
676 void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) {
712 void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) {
851 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) {
    [all...]
SkScan_Hairline.cpp 179 blitter->blitRect(r.fLeft, r.fTop, width, height);
184 blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left
185 blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right
SkScan_Path.cpp 255 blitter->blitRect(L, local_top, R - L, count);
341 void blitRect(int x, int y, int width, int height) override {
342 SkDEBUGFAIL("blitRect unexpected");
427 blitter->blitRect(rect.fLeft << shiftEdgesUp,
SkSpriteBlitter_RGB16.cpp 57 void blitRect(int x, int y, int width, int height) override {
284 void blitRect(int x, int y, int width, int height) override {
SkBlitter_A8.cpp 200 void SkA8_Blitter::blitRect(int x, int y, int width, int height) {
403 void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) {
SkScan_AntiPath.cpp 121 void blitRect(int x, int y, int width, int height) override;
297 void SuperBlitter::blitRect(int x, int y, int width, int height) {
SkMaskFilter.cpp 63 blitter->blitRect(r.left(), r.top(), r.width(), r.height());
SkBlitter_ARGB32.cpp 238 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) {
381 void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) {
SkScan_Antihair.cpp 679 blitter->blitRect(left, top, width, height);
819 // calls blitRect() if the rectangle is non-empty
822 blitter->blitRect(L, T, R - L, B - T);
SkAAClip.cpp     [all...]
  /external/pdfium/core/src/fxge/skia/
fx_skia_blitter_new.h 40 virtual void blitRect(int x, int y, int width, int height);
218 virtual void blitRect(int x, int y, int width, int height);
fx_skia_blitter_new.cpp 43 this->blitRect(x, y, 1, height);
55 void CFX_SkiaRenderer::blitRect(int x, int y, int width, int height)
70 blitRect(x, y, width, height);
    [all...]
  /external/skia/src/utils/
SkTextureCompressor_Blitter.h 16 // Ostensibly, SkBlitter::BlitRect is supposed to set a rect of pixels to full
24 // However, the way that BlitRect gets used almost exclusively is to bracket inverse
26 // that's getting inverse filled are called using blitRect. The rest are called using
160 // Blit a solid rectangle one or more pixels wide. It's assumed that blitRect
166 void blitRect(int x, int y, int width, int height) override {

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