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Searched
refs:blit_depth
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/gallium/auxiliary/util/
u_blit.c
450
boolean is_stencil, is_depth,
blit_depth
, blit_stencil;
local
473
blit_depth
= is_depth && (zs_writemask & BLIT_WRITEMASK_Z);
477
(!writemask && (
blit_depth
|| blit_stencil)));
487
is_depth ==
blit_depth
&&
523
if (!
blit_depth
)
605
if (!
blit_depth
&& blit_stencil) {
621
if (!
blit_depth
&& blit_stencil) {
691
if (
blit_depth
&& blit_stencil) {
701
else if (
blit_depth
) {
723
if (
blit_depth
&& blit_stencil)
[
all
...]
u_blitter.c
1131
boolean blit_stencil,
blit_depth
;
local
[
all
...]
Completed in 131 milliseconds