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  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
threshold.rs 78 float3 blurredPixel = 0;
84 blurredPixel += i.xyz * gaussian[gi++];
90 blurredPixel += i.xyz * gaussian[gi++];
94 out.xyz = convert_uchar3(clamp(blurredPixel, 0.f, 255.f));
100 float4 blurredPixel = 0;
105 blurredPixel += i * gaussian[gi++];
112 blurredPixel += i * gaussian[gi++];
116 return blurredPixel;
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
threshold.rs 78 float3 blurredPixel = 0;
84 blurredPixel += i.xyz * gaussian[gi++];
90 blurredPixel += i.xyz * gaussian[gi++];
94 out.xyz = convert_uchar3(clamp(blurredPixel, 0.f, 255.f));
100 float4 blurredPixel = 0;
105 blurredPixel += i * gaussian[gi++];
112 blurredPixel += i * gaussian[gi++];
116 return blurredPixel;
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
threshold.rs 78 float3 blurredPixel = 0;
84 blurredPixel += i.xyz * gaussian[gi++];
90 blurredPixel += i.xyz * gaussian[gi++];
94 out.xyz = convert_uchar3(clamp(blurredPixel, 0.f, 255.f));
100 float4 blurredPixel = 0;
105 blurredPixel += i * gaussian[gi++];
112 blurredPixel += i * gaussian[gi++];
116 return blurredPixel;
  /frameworks/base/libs/hwui/utils/
Blur.cpp 96 float blurredPixel = 0.0f;
105 blurredPixel = 0.0f;
112 blurredPixel += currentPixel * gPtr[0];
128 blurredPixel += currentPixel * gPtr[0];
132 *output = (uint8_t)blurredPixel;
140 float blurredPixel = 0.0f;
147 blurredPixel = 0.0f;
155 blurredPixel += currentPixel * gPtr[0];
172 blurredPixel += currentPixel * gPtr[0];
176 *output = (uint8_t) blurredPixel;
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  /cts/tests/tests/renderscript/src/android/renderscript/cts/
intrinsic_blur.rs 74 float4 blurredPixel = 0;
79 blurredPixel += i * gaussian[gi++];
81 return blurredPixel;
85 float4 blurredPixel = 0;
91 blurredPixel += i * gaussian[gi++];
93 return blurredPixel;
  /frameworks/rs/cpu_ref/
rsCpuIntrinsicBlur.cpp 121 float4 blurredPixel = 0;
127 blurredPixel += pf * gPtr[0];
131 out[0] = blurredPixel;
139 float blurredPixel = 0;
144 blurredPixel += pf * gPtr[0];
148 out[0] = blurredPixel;
181 float4 blurredPixel = 0;
186 blurredPixel += pf * gp[0];
190 out->xyzw = blurredPixel;
205 float blurredPixel = 0
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