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Searched
refs:bytes_per_row
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/glx/
compsize.c
143
int
bytes_per_row
;
local
172
bytes_per_row
= (width + 7) >> 3;
179
bytes_per_row
= __glBytesPerElement(type) * width;
182
return
bytes_per_row
* height * depth * components;
/external/freetype/include/
ftwinfnt.h
210
FT_UShort
bytes_per_row
;
member in struct:FT_WinFNT_HeaderRec_
/external/pdfium/third_party/freetype/include/
ftwinfnt.h
210
FT_UShort
bytes_per_row
;
member in struct:FT_WinFNT_HeaderRec_
/external/mesa3d/src/mesa/main/
image.c
137
GLint
bytes_per_row
;
local
145
bytes_per_row
= alignment
148
bytes_per_image =
bytes_per_row
* rows_per_image;
151
+ (skiprows + row) *
bytes_per_row
156
GLint bytes_per_pixel,
bytes_per_row
, remainder, bytes_per_image;
local
164
bytes_per_row
= pixels_per_row * bytes_per_pixel;
165
remainder =
bytes_per_row
% alignment;
167
bytes_per_row
+= (alignment - remainder);
169
ASSERT(
bytes_per_row
% alignment == 0);
171
bytes_per_image =
bytes_per_row
* rows_per_image
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