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    Searched refs:bytes_per_row (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/glx/
compsize.c 143 int bytes_per_row; local
172 bytes_per_row = (width + 7) >> 3;
179 bytes_per_row = __glBytesPerElement(type) * width;
182 return bytes_per_row * height * depth * components;
  /external/freetype/include/
ftwinfnt.h 210 FT_UShort bytes_per_row; member in struct:FT_WinFNT_HeaderRec_
  /external/pdfium/third_party/freetype/include/
ftwinfnt.h 210 FT_UShort bytes_per_row; member in struct:FT_WinFNT_HeaderRec_
  /external/mesa3d/src/mesa/main/
image.c 137 GLint bytes_per_row; local
145 bytes_per_row = alignment
148 bytes_per_image = bytes_per_row * rows_per_image;
151 + (skiprows + row) * bytes_per_row
156 GLint bytes_per_pixel, bytes_per_row, remainder, bytes_per_image; local
164 bytes_per_row = pixels_per_row * bytes_per_pixel;
165 remainder = bytes_per_row % alignment;
167 bytes_per_row += (alignment - remainder);
169 ASSERT(bytes_per_row % alignment == 0);
171 bytes_per_image = bytes_per_row * rows_per_image
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