/external/skia/src/core/ |
SkFilterProc.cpp | 58 static unsigned bilerp4_00(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { 61 static unsigned bilerp4_01(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { 62 uint32_t lo = (3 * LO_PAIR(c00) + LO_PAIR(c01)) >> 2; 63 uint32_t hi = (3 * HI_PAIR(c00) + HI_PAIR(c01)) >> 2; 66 static unsigned bilerp4_02(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { 67 uint32_t lo = (LO_PAIR(c00) + LO_PAIR(c01)) >> 1; 68 uint32_t hi = (HI_PAIR(c00) + HI_PAIR(c01)) >> 1; 71 static unsigned bilerp4_03(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) { 72 uint32_t lo = (LO_PAIR(c00) + 3 * LO_PAIR(c01)) >> 2; 73 uint32_t hi = (HI_PAIR(c00) + 3 * HI_PAIR(c01)) >> 2 159 uint32_t c01 = *a01; local 166 uint32_t c01 = *a01; local 173 uint32_t c01 = *a01; local 188 uint32_t c01 = *a01; local 197 uint32_t c01 = *a01; local 206 uint32_t c01 = *a01; local 223 uint32_t c01 = *a01; local 232 uint32_t c01 = *a01; local 241 uint32_t c01 = *a01; local 258 uint32_t c01 = *a01; local 267 uint32_t c01 = *a01; local 276 uint32_t c01 = *a01; local [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/ |
omxVCM4P10_TransformDequantChromaDCFromPair.c | 80 int c01 = pData[1]; local 84 int d00 = c00 + c01; 85 int d01 = c00 - c01;
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/external/clang/test/CXX/lex/lex.charset/ |
p2-cxx11.cpp | 4 char c01 = '\u0001'; // ok variable
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p2-cxx98.cpp | 4 char c01 = '\u0001'; // expected-error {{universal character name refers to a control character}} variable
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/external/libvpx/libvpx/vp9/encoder/ |
vp9_segmentation.c | 58 const int c01 = segcounts[0] + segcounts[1]; local 63 segment_tree_probs[0] = get_binary_prob(c01 + c23, c45 + c67); 64 segment_tree_probs[1] = get_binary_prob(c01, c23); 74 const int c01 = segcounts[0] + segcounts[1]; local 78 const int c0123 = c01 + c23; 87 cost += c01 * vp9_cost_zero(probs[1]) + 90 if (c01 > 0)
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/encoder/ |
vp9_segmentation.c | 68 const int c01 = segcounts[0] + segcounts[1]; local 73 segment_tree_probs[0] = get_binary_prob(c01 + c23, c45 + c67); 74 segment_tree_probs[1] = get_binary_prob(c01, c23); 84 const int c01 = segcounts[0] + segcounts[1]; local 88 const int c0123 = c01 + c23; 97 cost += c01 * vp9_cost_zero(probs[1]) + 100 if (c01 > 0)
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/ |
PerturbFilter.java | 77 float c01 = arr[this.wrap(y - py, workSize) * workSize + this.wrap(x + px, workSize)];
local 81 float c0 = ShaderUtils.mix(c00, c01, noisex);
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/external/boringssl/src/crypto/poly1305/ |
poly1305_arm_asm.S | 114 # qhasm: reg128 c01 452 # qhasm: c01 = mem128[input_2];input_2+=16 453 # asm 1: vld1.8 {>c01=reg128#1%bot->c01=reg128#1%top},[<input_2=int32#2]! 454 # asm 2: vld1.8 {>c01=d0->c01=d1},[<input_2=r1]! 497 # qhasm: c01 c23 = c01[0]c01[1]c01[2]c23[2]c23[0]c23[1]c01[3]c23[3 [all...] |
/external/deqp/framework/common/ |
tcuTexCompareVerifier.cpp | [all...] |
tcuTexLookupVerifier.cpp | 456 const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*b0 + quad01.p11*a0*b0; local 461 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0; 1412 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)), size); variable 1487 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)), size0); variable 1521 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)), size1); variable [all...] |
/external/skia/src/utils/ |
SkPatchUtils.cpp | 130 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, 133 SkScalar b = c01 * (1.f - tx) + c11 * tx;
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 707 Vec4 c01 = colors[v01]; local 729 const Vec4& t1 = tri ? c01 : c10; 730 const Vec4& t2 = tri ? c10 : c01;
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/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 401 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local 403 float dvdy = (c01.t - c00.t)*m_textureSpec.height / (float)viewportSize[1];
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/external/libvpx/libvpx/vp8/encoder/ppc/ |
fdct_altivec.asm | 86 vspltw v8, \Codd, 1 ;# v8 = c01 c11 or c03 c13
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp8/encoder/ppc/ |
fdct_altivec.asm | 86 vspltw v8, \Codd, 1 ;# v8 = c01 c11 or c03 c13
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/external/v8/src/ |
array.js | 893 var c01 = %_CallFunction(receiver, v0, v1, comparefn); 894 if (c01 > 0) { [all...] |
/external/llvm/test/MC/X86/AlignedBundling/ |
autogen-inst-offset-align-to-end.s | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderTextureFunctionTests.cpp | 718 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local [all...] |