HomeSort by relevance Sort by last modified time
    Searched refs:chirp (Results 1 - 6 of 6) sorted by null

  /external/libopus/silk/float/
bwexpander_FLP.c 34 /* Chirp (bw expand) LP AR filter */
38 const silk_float chirp /* I chirp factor (typically in range (0..1) ) */
42 silk_float cfac = chirp;
46 cfac *= chirp;
SigProc_FLP.h 44 /* Chirp (bw expand) LP AR filter */
48 const silk_float chirp /* I chirp factor (typically in range (0..1) ) */
noise_shape_analysis_FLP.c 65 silk_float tmp, maxabs, chirp, gain_syn, gain_ana; local
108 chirp = 0.99f - ( 0.8f + 0.1f * iter ) * ( maxabs - limit ) / ( maxabs * ( ind + 1 ) );
109 silk_bwexpander_FLP( coefs_syn, order, chirp );
110 silk_bwexpander_FLP( coefs_ana, order, chirp );
  /frameworks/av/services/audioflinger/tests/
mixer_to_wav_tests.sh 6 # Sine and chirp signals are used for input because they
28 # (sine = horizontal, chirp = diagonal) which should
67 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \
68 sine:f,6,6000,19000 chirp:i,4,30000
76 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \
87 sine:4,1000,3000 sine:1,2000,9307 chirp:3,9307
96 sine:2,1000,32000 chirp:2,32000 sine:1,3000,32000
105 sine:2,1000,32000 chirp:2,32000 sine:1,3000,32000
test-mixer.cpp 30 * Sine or chirp functions are typically more useful as input to the mixer
51 fprintf(stderr, " 'chirp:[(i|f),]<channels>,<samplerate>'\n");
158 static const char chirp[] = "chirp:"; local
163 if (!strncmp(argv[i], chirp, strlen(chirp))) {
165 const char *s = parseFormat(argv[i] + strlen(chirp), &useFloat);
169 printf("creating chirp(%d %d)\n", v[0], v[1]);
  /external/webrtc/src/modules/audio_coding/codecs/isac/main/source/
filter_functions.c 116 double chirp; local
118 chirp = coef;
122 out[i] = chirp * in[i];
123 chirp *= coef;

Completed in 118 milliseconds