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  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
ViewPort.java 76 protected boolean clearDepth = false, clearColor = false, clearStencil = false;
177 return clearColor;
185 * @param clearColor Enable/disable color buffer clearing.
187 public void setClearColor(boolean clearColor) {
188 this.clearColor = clearColor;
225 this.clearColor = color;
  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 123 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f);
146 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
159 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w())
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es2fFboRenderTest.cpp 560 Vec4 clearColor (0.125f, 0.25f, 0.5f, 1.0f);
587 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
611 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w())
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es2fRandomFragmentOpTests.cpp 307 const Vec4 clearColor = CLEAR_COLOR;
326 m_callLogWrapper.glClearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
352 tcu::clear (m_refColorBuffer->getAccess(), clearColor);
es2fShaderFragDataTests.cpp 188 gl.clearColor (1.0f, 0.0f, 0.0f, 1.0f);
  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 126 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f);
149 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
162 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w())
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es3fRandomFragmentOpTests.cpp 307 const Vec4 clearColor = CLEAR_COLOR;
326 m_callLogWrapper.glClearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
352 tcu::clear (m_refColorBuffer->getAccess(), clearColor);
es3fFboRenderTest.cpp 422 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f);
449 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
473 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w())
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es3fShaderBuiltinVarTests.cpp 542 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
981 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f);
992 gl.clearColor (clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
995 tcu::clear(refImg.getAccess(), clearColor);
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es3fPixelBufferObjectTests.cpp 88 void clearColor (float r, float g, float b, float a);
332 void ReadPixelsTest::clearColor (float r, float g, float b, float a)
415 clearColor(m_colorScale * 0.4f, m_colorScale * 1.0f, m_colorScale * 0.5f, m_colorScale * 1.0f);
441 clearColor(clearRed, clearGreen, clearBlue, clearAlpha);
  /external/deqp/modules/egl/
teglGLES2RenderUtil.cpp 39 gl.clearColor(color.x(), color.y(), color.z(), color.w());
teglSwapBuffersTests.cpp 339 gl.clearColor(1.0f, 1.0f, 1.0f, 1.0f);
357 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
374 gl.clearColor(0.7f, 1.0f, 0.3f, 1.0f);
389 gl.clearColor(0.7f, 0.7f, 1.0f, 1.0f);
teglMemoryStressTests.cpp 226 m_gl.clearColor(red, green, blue, alpha);
290 m_gl.clearColor(red, green, blue, alpha);
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
RenderPass.java 65 public void setClearColor(Float4 clearColor) {
66 mClearColor = clearColor;
  /external/deqp/modules/glshared/
glsScissorTests.cpp 234 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
255 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
442 gl.clearColor(0.6f, 0.1f, 0.1f, 1.0);
459 gl.clearColor(0.1f, 0.6f, 0.1f, 1.0);
504 const tcu::Vec4 clearColor (1.0f, 0.5, 0.125f, 1.0f);
514 gl.clearBufferfv(GL_COLOR, 0, clearColor.getPtr());
797 const Color clearColor = getMainColor(bufferFmt);
804 case CLEAR_COLOR_FIXED: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break;
805 case CLEAR_COLOR_FLOAT: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break;
806 case CLEAR_COLOR_INT: gl.clearBufferiv (GL_COLOR, 0, clearColor.i); break
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glsFragOpInteractionCase.cpp 580 const tcu::Vec4 clearColor = getWellBehavingColor(accurateClearColor, m_renderCtx.getRenderTarget().getPixelFormat());
593 ctx.clearColor (clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
glsTextureBufferCase.cpp 861 const tcu::Vec4 clearColor (0.25f, 0.5f, 0.75f, 1.0f);
895 gl.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
899 tcu::clear(referenceTarget.getAccess(), clearColor);
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  /external/mesa3d/src/mesa/swrast/
s_clear.c 55 const GLfloat (*clearColor)[4] =
56 (const GLfloat (*)[4]) ctx->Color.ClearColor.f;
79 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel); \
107 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel); \
  /external/mesa3d/src/mesa/state_tracker/
st_cb_clear.c 205 union pipe_color_union clearColor;
307 st_translate_color(&ctx->Color.ClearColor,
308 &clearColor,
314 draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor);
537 union pipe_color_union clearColor;
550 st_translate_color(&ctx->Color.ClearColor,
551 &clearColor,
556 st->pipe->clear(st->pipe, clear_buffers, &clearColor,
  /external/deqp/modules/gles2/
tes2TestPackage.cpp 87 gl.clearColor(0.125f, 0.25f, 0.5f, 1.f);
  /external/deqp/modules/gles3/
tes3TestPackage.cpp 86 gl.clearColor(0.125f, 0.25f, 0.5f, 1.f);
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 22 gl->clearColor = &glClearColor;
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 509 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); // black
561 tcu::clear(targetRectAccess, clearColor);
  /external/deqp/modules/gles31/functional/
es31fTextureMultisampleTests.cpp 393 gl.clearColor (0, 0, 0, 1);
485 gl.clearColor (0, 0, 0, 1);
837 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
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es31fMultisampleTests.cpp 442 gl.clearColor(0.0f, 0.0f, 0.0f, 0.0f);
589 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
745 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
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