/external/skia/gm/ |
texturedomaineffect.cpp | 50 SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY }; variable 51 paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1, 52 NULL, SK_ARRAY_COUNT(colors1)))->unref();
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gradients.cpp | 390 const SkColor colors1[] = { 0xFFFFFFFF, 0x00000000 }; variable 407 SkGradientShader::CreateRadial(center, radius, colors1, 408 NULL, SK_ARRAY_COUNT(colors1),
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample_soa.c | 802 LLVMValueRef colors1[4]; local 828 colors1[chan] = lp_build_lerp_2d(&bld->texel_bld, 840 colors0[chan], colors1[chan]); 881 LLVMValueRef colors0[4], colors1[4]; local [all...] |