/external/deqp/framework/qphelper/ |
qpTestLog.h | 215 deBool qpTestLog_writeShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* infoLog); 218 deBool qpTestLog_writeCompileInfo (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* infoLog);
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qpTestLog.c | 1021 * \param compileOk Shader compilation result, false on failure 1024 deBool qpTestLog_writeShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* infoLog) 1034 shaderAttribs[numShaderAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); [all...] |
/external/deqp/framework/opengl/ |
gluShaderProgram.hpp | 51 bool compileOk; //!< Did compilation succeed? 54 ShaderInfo (void) : compileOk(false), compileTimeUs(0) {} 86 bool getCompileStatus (void) const { return getInfo().compileOk; }
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gluShaderProgram.cpp | 80 m_info.compileOk = false; 99 m_info.compileOk = compileStatus != GL_FALSE; 437 return log << tcu::TestLog::Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileOk, shaderInfo.infoLog); 494 allShadersOk = allShadersOk && shaderInfo.compileOk;
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/external/deqp/framework/common/ |
tcuTestLog.hpp | 145 void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog); 148 void writeCompileInfo (const char* name, const char* description, bool compileOk, const char* infoLog); 312 LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLog) 315 , m_compileOk (compileOk)
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tcuTestLog.cpp | 317 void TestLog::writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog) 319 if (qpTestLog_writeShader(m_log, type, source, compileOk?DE_TRUE:DE_FALSE, infoLog) == DE_FALSE) 329 void TestLog::writeCompileInfo (const char* name, const char* description, bool compileOk, const char* infoLog) 331 if (qpTestLog_writeCompileInfo(m_log, name, description, compileOk ? DE_TRUE : DE_FALSE, infoLog) == DE_FALSE)
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/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 135 info.compileOk = false; 151 info.compileOk = compileStatus != GL_FALSE; 291 log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoLog);
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/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 152 info.compileOk = false; 168 info.compileOk = compileStatus != GL_FALSE; 345 log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoLog); [all...] |
es3fTransformFeedbackTests.cpp | 927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && 928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && [all...] |
/external/deqp/modules/gles31/functional/ |
es31fUniformLocationTests.cpp | 368 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk; 369 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk; [all...] |
es31fLayoutBindingTests.cpp | 768 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT)).compileOk) [all...] |
/external/deqp/modules/glshared/ |
glsShaderLibraryCase.cpp | 709 if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) 734 if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) [all...] |