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    Searched refs:conics (Results 1 - 4 of 4) sorted by null

  /external/skia/src/core/
SkStrokerPriv.cpp 136 SkConic conics[SkConic::kMaxConicsForArc]; local
137 int count = SkConic::BuildUnitArc(before, after, dir, &matrix, conics);
140 outer->conicTo(conics[i].fPts[1], conics[i].fPts[2], conics[i].fW);
SkGeometry.h 287 const SkMatrix*, SkConic conics[kMaxConicsForArc]);
330 kQuadCount = 8, // should handle most conics
SkPath.cpp 953 * ignore singlePt and append the specified number of conics.
956 SkRotationDirection dir, SkConic conics[SkConic::kMaxConicsForArc],
963 int count = SkConic::BuildUnitArc(start, stop, dir, &matrix, conics);
1146 SkConic conics[SkConic::kMaxConicsForArc]; local
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  /external/skia/src/gpu/
GrAAHairLinePathRenderer.cpp 32 // bloat_quad. Quadratics and conics share an index buffer
136 // and dst[1] are the two new conics.
241 GrAAHairLinePathRenderer::PtArray* conics,
259 // We chop the conics to create tighter clipping to hide error
260 // that appears near max curvature of very thin conics. Thin
277 // when in perspective keep conics in src space
279 SkPoint* pts = conics->push_back_n(3);
841 PREALLOC_PTARRAY(128) conics;
850 &lines, &quads, &conics, &qSubdivs, &cWeights);
854 int conicCount = conics.count() / 3
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