/external/deqp/framework/common/ |
tcuRGBA.hpp | 61 DE_ASSERT(deInRange32(r, 0, 255)); 62 DE_ASSERT(deInRange32(g, 0, 255)); 63 DE_ASSERT(deInRange32(b, 0, 255)); 64 DE_ASSERT(deInRange32(a, 0, 255)); 75 void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~(0xFF << RED_SHIFT)) | (v << RED_SHIFT); } 76 void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~(0xFF << GREEN_SHIFT)) | (v << GREEN_SHIFT); } 77 void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~(0xFF << BLUE_SHIFT)) | (v << BLUE_SHIFT); } 78 void setAlpha (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~(0xFF << ALPHA_SHIFT)) | (v << ALPHA_SHIFT); }
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tcuPixelFormat.hpp | 79 DE_ASSERT(deInRange32(bits, 4, 8));
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tcuTextureUtil.cpp | 311 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 312 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 313 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 314 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); 368 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 369 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 370 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 371 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); 426 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 427 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE [all...] |
tcuTexture.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 200 inline bool isDataTypeVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4); } 201 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); }
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gluShaderUtil.cpp | 487 DE_ASSERT(deInRange32(size, 1, 4));
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/external/deqp/framework/delibs/deimage/ |
deARGB.h | 51 DE_ASSERT(deInRange32(f, 0, 256));
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/external/deqp/framework/delibs/debase/ |
deInt32.h | 110 DE_INLINE deBool deInRange32 (int a, int mn, int mx) 122 * \see deInRange32() 487 DE_ASSERT(deInRange32(leastSignificantBitNdx, 0, 32)); 488 DE_ASSERT(deInRange32(numBits, 0, 32)); 489 DE_ASSERT(deInRange32(leastSignificantBitNdx+numBits, 0, 32)); 504 DE_ASSERT(deInRange32(numBits, 1, 32)); 513 DE_ASSERT(deInRange32(numBits, 1, 32)); 525 DE_ASSERT(deInRange32(numBits, 1, 32));
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deMemory.c | 92 DE_ASSERT(deInRange32(alignBytes, 0, 256) && deIsPowerOfTwo32(alignBytes));
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/external/deqp/modules/glshared/ |
glsShaderLibrary.cpp | 74 return deInRange32(c, '0', '9'); 79 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z'); 84 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '_') || (c == '-') || (c == '.'); [all...] |
/external/deqp/framework/qphelper/ |
qpTestLog.c | 851 DE_ASSERT(deInRange32(width, 1, 16384)); 852 DE_ASSERT(deInRange32(height, 1, 16384)); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fAtomicCounterTests.cpp | 654 if (!deInRange32(values[valueNdx], min[valueNdx], max[valueNdx])) [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |