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    Searched refs:deInRange32 (Results 1 - 13 of 13) sorted by null

  /external/deqp/framework/common/
tcuRGBA.hpp 61 DE_ASSERT(deInRange32(r, 0, 255));
62 DE_ASSERT(deInRange32(g, 0, 255));
63 DE_ASSERT(deInRange32(b, 0, 255));
64 DE_ASSERT(deInRange32(a, 0, 255));
75 void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~(0xFF << RED_SHIFT)) | (v << RED_SHIFT); }
76 void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~(0xFF << GREEN_SHIFT)) | (v << GREEN_SHIFT); }
77 void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~(0xFF << BLUE_SHIFT)) | (v << BLUE_SHIFT); }
78 void setAlpha (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~(0xFF << ALPHA_SHIFT)) | (v << ALPHA_SHIFT); }
tcuPixelFormat.hpp 79 DE_ASSERT(deInRange32(bits, 4, 8));
tcuTextureUtil.cpp 311 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
312 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
313 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
314 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE);
368 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
369 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
370 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
371 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE);
426 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
427 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE
    [all...]
tcuTexture.cpp     [all...]
  /external/deqp/framework/opengl/
gluShaderUtil.hpp 200 inline bool isDataTypeVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4); }
201 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); }
gluShaderUtil.cpp 487 DE_ASSERT(deInRange32(size, 1, 4));
  /external/deqp/framework/delibs/deimage/
deARGB.h 51 DE_ASSERT(deInRange32(f, 0, 256));
  /external/deqp/framework/delibs/debase/
deInt32.h 110 DE_INLINE deBool deInRange32 (int a, int mn, int mx)
122 * \see deInRange32()
487 DE_ASSERT(deInRange32(leastSignificantBitNdx, 0, 32));
488 DE_ASSERT(deInRange32(numBits, 0, 32));
489 DE_ASSERT(deInRange32(leastSignificantBitNdx+numBits, 0, 32));
504 DE_ASSERT(deInRange32(numBits, 1, 32));
513 DE_ASSERT(deInRange32(numBits, 1, 32));
525 DE_ASSERT(deInRange32(numBits, 1, 32));
deMemory.c 92 DE_ASSERT(deInRange32(alignBytes, 0, 256) && deIsPowerOfTwo32(alignBytes));
  /external/deqp/modules/glshared/
glsShaderLibrary.cpp 74 return deInRange32(c, '0', '9');
79 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z');
84 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '_') || (c == '-') || (c == '.');
    [all...]
  /external/deqp/framework/qphelper/
qpTestLog.c 851 DE_ASSERT(deInRange32(width, 1, 16384));
852 DE_ASSERT(deInRange32(height, 1, 16384));
    [all...]
  /external/deqp/modules/gles31/functional/
es31fAtomicCounterTests.cpp 654 if (!deInRange32(values[valueNdx], min[valueNdx], max[valueNdx]))
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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