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Searched
refs:do_dead_code
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/glsl/
opt_dead_code.cpp
45
do_dead_code
(exec_list *instructions, bool uniform_locations_assigned)
function
146
if (
do_dead_code
(&sig->body, false))
ir_optimization.h
51
bool
do_dead_code
(exec_list *instructions, bool uniform_locations_assigned);
test_optpass.cpp
82
} else if (strcmp(optimization, "
do_dead_code
") == 0) {
83
return
do_dead_code
(ir, false);
linker.cpp
[
all
...]
glsl_parser_extras.cpp
1045
progress =
do_dead_code
(ir, uniform_locations_assigned) || progress;
Completed in 139 milliseconds