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    Searched refs:dstStencil (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/state_tracker/
st_cb_blit.c 92 struct gl_renderbuffer_attachment *dstDepth, *dstStencil;
98 dstStencil = &ctx->DrawBuffer->Attachment[BUFFER_STENCIL];
102 st_is_depth_stencil_combined(dstDepth, dstStencil);
127 dstRb = st_renderbuffer(dstStencil->Renderbuffer);
274 struct gl_renderbuffer_attachment *dstStencil =
293 st_is_depth_stencil_combined(dstDepth, dstStencil)) {
  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits)
493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal);
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  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits)
493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal);
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