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    Searched refs:effect_is_active (Results 1 - 4 of 4) sorted by null

  /hardware/qcom/audio/post_proc/
bundle.h 87 bool effect_is_active(effect_context_t *context);
bass_boost.c 157 if (effect_is_active(&bass_ctxt->common)) {
168 if (effect_is_active(&bass_ctxt->common)) {
virtualizer.c 157 if (effect_is_active(&virt_ctxt->common)) {
168 if (effect_is_active(&virt_ctxt->common)) {
bundle.c 738 bool effect_is_active(effect_context_t * ctxt) { function

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