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Searched
refs:effect_is_active
(Results
1 - 4
of
4
) sorted by null
/hardware/qcom/audio/post_proc/
bundle.h
87
bool
effect_is_active
(effect_context_t *context);
bass_boost.c
157
if (
effect_is_active
(&bass_ctxt->common)) {
168
if (
effect_is_active
(&bass_ctxt->common)) {
virtualizer.c
157
if (
effect_is_active
(&virt_ctxt->common)) {
168
if (
effect_is_active
(&virt_ctxt->common)) {
bundle.c
738
bool
effect_is_active
(effect_context_t * ctxt) {
function
Completed in 33 milliseconds