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Searched
refs:fLocked
(Results
1 - 5
of
5
) sorted by null
/external/skia/include/core/
SkSpinlock.h
21
while(sk_atomic_exchange(&
fLocked
, true, sk_memory_order_acquire)) { /*spin*/ }
25
sk_atomic_store(&
fLocked
, false, sk_memory_order_release);
28
bool
fLocked
;
/external/skia/src/lazy/
SkDiscardableMemoryPool.cpp
90
bool
fLocked
;
99
,
fLocked
(true)
109
SkASSERT(!
fLocked
); // contract for SkDiscardableMemory
115
SkASSERT(!
fLocked
); // contract for SkDiscardableMemory
120
SkASSERT(
fLocked
); // contract for SkDiscardableMemory
125
SkASSERT(
fLocked
); // contract for SkDiscardableMemory
159
if (!cur->
fLocked
) {
221
dm->
fLocked
= true;
233
dm->
fLocked
= false;
/external/skia/src/gpu/
GrLayerCache.h
163
,
fLocked
(false) {
194
fLocked
= false;
213
void setLocked(bool locked) {
fLocked
= locked; }
214
bool locked() const { return
fLocked
; }
261
// For non-atlased layers '
fLocked
' should always match "fTexture".
263
// For atlased layers, '
fLocked
' is true if the layer is in a plot and
265
// actively required for rendering, then '
fLocked
' is false. If the
267
bool
fLocked
;
GrLayerCache.cpp
27
SkASSERT(!
fLocked
); // layers without a texture cannot be locked
37
if (
fLocked
) {
48
SkASSERT(
fLocked
);
GrResourceCache.cpp
624
int
fLocked
;
641
++
fLocked
;
Completed in 95 milliseconds