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  /external/skia/src/gpu/
GrVertices.h 64 fMaxInstancesPerDraw = 0;
90 fMaxInstancesPerDraw = 0;
121 fMaxInstancesPerDraw = maxInstancesPerDraw;
136 if (vertices.fInstanceCount <= vertices.fMaxInstancesPerDraw) {
144 fInstanceBatch.fIndexCount = vertices.fMaxInstancesPerDraw *
146 fInstanceBatch.fVertexCount = vertices.fMaxInstancesPerDraw *
151 fInstancesRemaining = vertices.fInstanceCount - vertices.fMaxInstancesPerDraw;
160 int instances = SkTMin(fInstancesRemaining, fVertices->fMaxInstancesPerDraw);
176 int fMaxInstancesPerDraw;
GrGpu.cpp 32 fMaxInstancesPerDraw = di.fMaxInstancesPerDraw;

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