/external/skia/src/gpu/gl/ |
GrGLGeometryProcessor.cpp | 16 vsBuilder->transformToNormalizedDeviceSpace(gpArgs.fPositionVar); 98 gpArgs->fPositionVar.set(kVec2f_GrSLType, "pos2"); 100 vsBuilder->codeAppendf("vec2 %s = %s;", gpArgs->fPositionVar.c_str(), posName); 103 gpArgs->fPositionVar.set(kVec2f_GrSLType, "pos2"); 106 gpArgs->fPositionVar.c_str(), this->uViewM(), posName); 109 gpArgs->fPositionVar.set(kVec3f_GrSLType, "pos3"); 112 gpArgs->fPositionVar.c_str(), this->uViewM(), posName);
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GrGLGeometryProcessor.h | 63 GrShaderVar fPositionVar;
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/external/skia/src/gpu/ |
GrDefaultGeoProcFactory.cpp | 90 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inLocalCoords()->fName, 94 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName,
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GrOvalRenderer.cpp | 115 this->emitTransforms(args.fPB, gpArgs->fPositionVar, ce.inPosition()->fName, 284 this->emitTransforms(args.fPB, gpArgs->fPositionVar, ee.inPosition()->fName, 475 this->emitTransforms(args.fPB, gpArgs->fPositionVar, ee.inPosition()->fName, [all...] |
GrAAConvexPathRenderer.cpp | 569 this->emitTransforms(args.fPB, gpArgs->fPositionVar, qe.inPosition()->fName, [all...] |
/external/skia/src/gpu/effects/ |
GrBitmapTextGeoProc.cpp | 60 this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->fName,
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GrBezierEffect.cpp | 98 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.localMatrix(), 327 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.localMatrix(), 528 this->emitTransforms(args.fPB, gpArgs->fPositionVar, gp.inPosition()->fName, args.fTransformsIn,
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GrDistanceFieldGeoProc.cpp | 71 this->emitTransforms(args.fPB, gpArgs->fPositionVar, dfTexEffect.inPosition()->fName, 312 this->emitTransforms(args.fPB, gpArgs->fPositionVar, dfTexEffect.inPosition()->fName, 526 this->emitTransforms(args.fPB, gpArgs->fPositionVar, dfTexEffect.inPosition()->fName, [all...] |
GrDashingEffect.cpp | [all...] |