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Searched
refs:fShadeDirectlyIntoDevice
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/core/
SkBlitter_ARGB32.cpp
340
fShadeDirectlyIntoDevice
= false;
343
fShadeDirectlyIntoDevice
= true;
349
fShadeDirectlyIntoDevice
= true;
368
if (
fShadeDirectlyIntoDevice
) {
391
if (
fShadeDirectlyIntoDevice
) {
420
if (
fShadeDirectlyIntoDevice
) {
463
if (fXfermode && !
fShadeDirectlyIntoDevice
) {
487
} else if (
fShadeDirectlyIntoDevice
||
600
if (
fShadeDirectlyIntoDevice
) {
630
if (
fShadeDirectlyIntoDevice
) {
[
all
...]
SkCoreBlitters.h
179
bool
fShadeDirectlyIntoDevice
;
Completed in 78 milliseconds