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    Searched refs:fShaderContext (Results 1 - 7 of 7) sorted by null

  /external/skia/src/core/
SkFilterShader.h 34 fShaderContext->set3DMask(mask);
38 SkShader::Context* fShaderContext;
SkFilterShader.cpp 46 uint32_t shaderF = fShaderContext->getFlags();
76 , fShaderContext(shaderContext) {}
79 fShaderContext->~Context();
85 fShaderContext->shadeSpan(x, y, result, count);
SkBlitter.cpp 737 , fShaderContext(shaderContext)
759 fShaderContext->set3DMask(&mask);
765 fShaderContext->set3DMask(NULL);
774 SkShader::Context* fShaderContext;
951 , fShaderContext(shaderContext) {
953 SkASSERT(fShaderContext);
956 fShaderFlags = fShaderContext->getFlags();
965 // live context in fShaderContext because the storage is owned by an SkSmallAllocator
969 fShaderContext->~Context();
970 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext);
    [all...]
SkCoreBlitters.h 46 SkShader::Context* getShaderContext() const override { return fShaderContext; }
51 SkShader::Context* fShaderContext;
SkBlitter_A8.cpp 236 SkASSERT(fShaderContext);
254 SkShader::Context* shaderContext = fShaderContext;
287 SkShader::Context* shaderContext = fShaderContext;
334 SkShader::Context* shaderContext = fShaderContext;
SkBlitter_RGB16.cpp 700 SkShader::Context* shaderContext = fShaderContext;
713 SkShader::Context* shaderContext = fShaderContext;
760 SkShader::Context* shaderContext = fShaderContext;
846 fShaderContext->shadeSpan(x, y, fBuffer, width);
852 SkShader::Context* shaderContext = fShaderContext;
892 SkShader::Context* shaderContext = fShaderContext;
    [all...]
SkBlitter_ARGB32.cpp 369 fShaderContext->shadeSpan(x, y, device, width);
372 fShaderContext->shadeSpan(x, y, span, width);
387 SkShader::Context* shaderContext = fShaderContext;
461 SkShader::Context* shaderContext = fShaderContext;
541 SkShader::Context* shaderContext = fShaderContext;
594 SkShader::Context* shaderContext = fShaderContext;

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