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Searched
refs:fShaderContext
(Results
1 - 7
of
7
) sorted by null
/external/skia/src/core/
SkFilterShader.h
34
fShaderContext
->set3DMask(mask);
38
SkShader::Context*
fShaderContext
;
SkFilterShader.cpp
46
uint32_t shaderF =
fShaderContext
->getFlags();
76
,
fShaderContext
(shaderContext) {}
79
fShaderContext
->~Context();
85
fShaderContext
->shadeSpan(x, y, result, count);
SkBlitter.cpp
737
,
fShaderContext
(shaderContext)
759
fShaderContext
->set3DMask(&mask);
765
fShaderContext
->set3DMask(NULL);
774
SkShader::Context*
fShaderContext
;
951
,
fShaderContext
(shaderContext) {
953
SkASSERT(
fShaderContext
);
956
fShaderFlags =
fShaderContext
->getFlags();
965
// live context in
fShaderContext
because the storage is owned by an SkSmallAllocator
969
fShaderContext
->~Context();
970
SkShader::Context* ctx = fShader->createContext(rec, (void*)
fShaderContext
);
[
all
...]
SkCoreBlitters.h
46
SkShader::Context* getShaderContext() const override { return
fShaderContext
; }
51
SkShader::Context*
fShaderContext
;
SkBlitter_A8.cpp
236
SkASSERT(
fShaderContext
);
254
SkShader::Context* shaderContext =
fShaderContext
;
287
SkShader::Context* shaderContext =
fShaderContext
;
334
SkShader::Context* shaderContext =
fShaderContext
;
SkBlitter_RGB16.cpp
700
SkShader::Context* shaderContext =
fShaderContext
;
713
SkShader::Context* shaderContext =
fShaderContext
;
760
SkShader::Context* shaderContext =
fShaderContext
;
846
fShaderContext
->shadeSpan(x, y, fBuffer, width);
852
SkShader::Context* shaderContext =
fShaderContext
;
892
SkShader::Context* shaderContext =
fShaderContext
;
[
all
...]
SkBlitter_ARGB32.cpp
369
fShaderContext
->shadeSpan(x, y, device, width);
372
fShaderContext
->shadeSpan(x, y, span, width);
387
SkShader::Context* shaderContext =
fShaderContext
;
461
SkShader::Context* shaderContext =
fShaderContext
;
541
SkShader::Context* shaderContext =
fShaderContext
;
594
SkShader::Context* shaderContext =
fShaderContext
;
Completed in 1274 milliseconds