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    Searched refs:fboLayer (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp 536 void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
553 } else if (fboLayer) {
572 bool fboLayer, int alpha) {
575 (fboLayer && clip.isEmpty())) {
576 writableSnapshot()->empty = fboLayer;
578 writableSnapshot()->invisible = writableSnapshot()->invisible || (alpha <= 0 && fboLayer);
663 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
668 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
669 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
696 fboLayer ? "" : "unclipped "
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OpenGLRenderer.h 592 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
598 bool fboLayer, int alpha);
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