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    Searched refs:filterMaskGPU (Results 1 - 4 of 4) sorted by null

  /external/skia/include/core/
SkMaskFilter.h 82 * overriding filterMaskGPU (declared below). That code path requires constructing a src mask
88 * passed into 'filterMaskGPU' should have the same extent as 'maskRect' but be translated
128 virtual bool filterMaskGPU(GrTexture* src,
  /external/skia/src/core/
SkMaskFilter.cpp 339 bool SkMaskFilter::filterMaskGPU(GrTexture* src,
  /external/skia/src/effects/
SkBlurMaskFilter.cpp 65 virtual bool filterMaskGPU(GrTexture* src,
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  /external/skia/src/gpu/
SkGpuDevice.cpp 886 if (paint.getMaskFilter()->filterMaskGPU(mask, viewMatrix, maskRect, &filtered, true)) {
887 // filterMaskGPU gives us ownership of a ref to the result
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