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Searched
refs:frag_color
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/mesa/main/
ff_fragment_shader.cpp
1276
ir_variable *
frag_color
= p->shader->symbols->get_variable("gl_FragColor");
local
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/external/mesa3d/src/glsl/
linker.cpp
344
find_assignment_visitor
frag_color
("gl_FragColor");
347
frag_color
.run(shader->ir);
350
if (
frag_color
.variable_found() && frag_data.variable_found()) {
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...]
Completed in 113 milliseconds