/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
GLUtils.h | 35 static GLuint createProgram(const char** vertexSource, const char** fragmentSource);
|
GLUtils.cpp | 154 GLuint GLUtils::createProgram(const char** vertexSource, const char** fragmentSource) { 160 GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, fragmentSource);
|
/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 39 public static int createProgram(String vertexSource, String fragmentSource) { 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 39 public static int createProgram(String vertexSource, String fragmentSource) { 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 42 String fragmentSource) { 47 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
GLToolbox.java | 39 public static int createProgram(String vertexSource, String fragmentSource) { 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 112 private int createProgram(String vertexSource, String fragmentSource) { 118 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/external/deqp/modules/gles3/functional/ |
es3fReadPixelsTests.cpp | 119 std::stringstream fragmentSource; 122 fragmentSource << 126 fragmentSource << "layout(location = 0) out mediump ivec4 o_color;\n"; 128 fragmentSource << "layout(location = 0) out mediump uvec4 o_color;\n"; 130 fragmentSource << "layout(location = 0) out mediump vec4 o_color;\n"; 132 fragmentSource << 137 fragmentSource << "\to_color = uvec4(0, 0, 0, 1000);\n"; 139 fragmentSource << "\to_color = ivec4(0, 0, 0, 1000);\n"; 141 fragmentSource << "\to_color = vec4(0.0, 0.0, 0.0, 1.0);\n"; 143 fragmentSource << [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
CtsMediaTextureRender.java | 214 private int createProgram(String vertexSource, String fragmentSource) { 219 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/cts/tests/tests/graphics/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 161 private int createProgram(String vertexSource, String fragmentSource) { 167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
CompressedTextureSurfaceView.java | 384 private int createProgram(String vertexSource, String fragmentSource) { 389 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 210 private int createProgram(String vertexSource, String fragmentSource) { 215 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 261 private int createProgram(String vertexSource, String fragmentSource) { 266 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 240 private int createProgram(String vertexSource, String fragmentSource) { 245 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 174 private int createProgram(String vertexSource, String fragmentSource) { 180 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 172 private int createProgram(String vertexSource, String fragmentSource) { 178 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/external/deqp/framework/opengl/ |
gluContextInfo.cpp | 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) 46 , m_fragmentSource (fragmentSource) 54 << FragmentSource(m_fragmentSource));
|
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 186 private int createProgram(String vertexSource, String fragmentSource) { 192 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 59 public static int createProgram(String vertexSource, String fragmentSource) { 64 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/external/deqp/modules/gles31/functional/ |
es31fFboNoAttachmentTests.cpp | 78 const char* const fragmentSource = "#version 310 es\n" 87 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource)); 185 const char* const fragmentSource = "#version 310 es\n" 192 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
|
/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/ |
MyGLSurfaceView.java | 256 private int createProgram(String vertexSource, String fragmentSource) { 261 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/external/deqp/modules/gles2/functional/ |
es2fReadPixelsTests.cpp | 87 const char* fragmentSource = 93 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
|
/external/deqp/modules/glshared/ |
glsLongStressCase.hpp | 195 std::string fragmentSource; 207 , fragmentSource (fragShaderSource_)
|
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GLDepthTestActivity.java | 281 private int createProgram(String vertexSource, String fragmentSource) { 287 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 252 private int createProgram(String vertexSource, String fragmentSource) { 257 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|