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  /external/clang/test/CodeGen/
windows-itanium.c 7 int function() { function
11 // CHECK-C: define i32 @function() {{.*}} {
  /external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/
IntStream.as 33 function consume():void;
40 function LA(i:int):int;
49 function mark():int;
55 function get index():int;
65 function rewindTo(marker:int):void;
76 function rewind():void;
86 function release(marker:int):void;
108 function seek(index:int):void;
114 function get size():int;
120 function get sourceName():String
    [all...]
Token.as 32 function get text():String;
33 function set text(text:String):void;
35 function get type():int;
36 function set type(ttype:int):void;
39 function get line():int;
40 function set line(line:int):void;
43 function get charPositionInLine():int;
44 function set charPositionInLine(pos:int):void;
46 function get channel():int;
47 function set channel(channel:int):void
    [all...]
CharStream.as 36 function substring(start:int, stop:int):String;
43 function LT(i:int):int;
46 function get line():int;
49 function set line(line:int):void;
51 function set charPositionInLine(pos:int):void;
54 function get charPositionInLine():int;
  /frameworks/wilhelm/src/
trace.c 33 void slTraceEnterGlobal(const char *function)
36 SL_LOGD("Entering %s", function);
41 void slTraceLeaveGlobal(const char *function, SLresult result)
45 SL_LOGD("Leaving %s", function);
51 SL_LOGW("Leaving %s (%s)", function, str);
53 SL_LOGW("Leaving %s (0x%X)", function, result);
60 void slTraceEnterInterface(const char *function)
65 if (*function == 'I') {
66 ++function;
68 const char *underscore = function;
    [all...]
  /external/mesa3d/src/glsl/glcpp/tests/
101-macros-used-twice.c 2 #define function(x) 1 macro
11 #if function(0)
14 #if function(0)
  /bionic/linker/
linker_libc_support.c 19 int atexit(void (*function)(void) __attribute__((__unused__))) {
  /external/clang/test/Modules/Inputs/
redecl-add-after-load-top.h 4 static constexpr int function();
redecl-add-after-load.h 3 extern constexpr int function() { return 0; } function
8 extern constexpr int function() { return 0; } function in namespace:N
14 constexpr int C::function() { return 0; } function in class:C
19 static constexpr int function();
23 constexpr int D::function() { return 0; } function in class:D
  /external/chromium-libpac/test/js-unittest/
return_empty_string.js 0 function FindProxyForURL(url, host) {
return_integer.js 0 function FindProxyForURL(url, host) {
  /external/chromium-trace/trace-viewer/tracing/third_party/gl-matrix/spec/gl-matrix/
vec4-spec.js 21 describe("vec4", function() {
27 beforeEach(function() { vecA = [1, 2, 3, 4]; vecB = [5, 6, 7, 8]; out = [0, 0, 0, 0]; });
29 describe("create", function() {
30 beforeEach(function() { result = vec4.create(); });
31 it("should return a 4 element array initialized to 0s", function() { expect(result).toBeEqualish([0, 0, 0, 0]); });
34 describe("clone", function() {
35 beforeEach(function() { result = vec4.clone(vecA); });
36 it("should return a 4 element array initialized to the values in vecA", function() { expect(result).toBeEqualish(vecA); });
39 describe("fromValues", function() {
40 beforeEach(function() { result = vec4.fromValues(1, 2, 3, 4); })
    [all...]
mat2d-spec.js 21 describe("mat2d", function() {
26 beforeEach(function() {
52 describe("create", function() {
53 beforeEach(function() { result = mat2d.create(); });
54 it("should return a 6 element array initialized to a 2x3 identity matrix", function() { expect(result).toBeEqualish(identity); });
57 describe("clone", function() {
58 beforeEach(function() { result = mat2d.clone(matA); });
59 it("should return a 6 element array initialized to the values in matA", function() { expect(result).toBeEqualish(matA); });
62 describe("copy", function() {
63 beforeEach(function() { result = mat2d.copy(out, matA); })
    [all...]
vec3-spec.js 21 describe("vec3", function() {
28 beforeEach(function() { vecA = [1, 2, 3]; vecB = [4, 5, 6]; out = [0, 0, 0]; });
30 describe('rotateX', function(){
31 describe('rotation around world origin [0, 0, 0]', function(){
32 beforeEach(function(){ vecA = [0, 1, 0]; vecB = [0, 0, 0]; result = vec3.rotateX(out, vecA, vecB, Math.PI); });
33 it("should return the rotated vector", function(){ expect(result).toBeEqualish([0, -1, 0]); });
35 describe('rotation around an arbitrary origin', function(){
36 beforeEach(function(){ vecA = [2, 7, 0]; vecB = [2, 5, 0]; result = vec3.rotateX(out, vecA, vecB, Math.PI); });
37 it("should return the rotated vector", function(){ expect(result).toBeEqualish([2, 3, 0]); });
41 describe('rotateY', function(){
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quat-spec.js 21 describe("quat", function() {
30 beforeEach(function() {
39 describe("slerp", function() {
40 describe("the normal case", function() {
41 beforeEach(function() {
45 it("should return out", function() { expect(result).toBe(out); });
46 it("should calculate proper quat", function() {
51 describe("where a == b", function() {
52 beforeEach(function() {
56 it("should return out", function() { expect(result).toBe(out); })
    [all...]
mat4-spec.js 21 describe("mat4", function() {
27 beforeEach(function() {
50 describe("create", function() {
51 beforeEach(function() { result = mat4.create(); });
52 it("should return a 16 element array initialized to a 4x4 identity matrix", function() { expect(result).toBeEqualish(identity); });
55 describe("clone", function() {
56 beforeEach(function() { result = mat4.clone(matA); });
57 it("should return a 16 element array initialized to the values in matA", function() { expect(result).toBeEqualish(matA); });
60 describe("copy", function() {
61 beforeEach(function() { result = mat4.copy(out, matA); })
    [all...]
vec2-spec.js 21 describe("vec2", function() {
26 beforeEach(function() { vecA = [1, 2]; vecB = [3, 4]; out = [0, 0]; });
28 describe("create", function() {
29 beforeEach(function() { result = vec2.create(); });
30 it("should return a 2 element array initialized to 0s", function() { expect(result).toBeEqualish([0, 0]); });
33 describe("clone", function() {
34 beforeEach(function() { result = vec2.clone(vecA); });
35 it("should return a 2 element array initialized to the values in vecA", function() { expect(result).toBeEqualish(vecA); });
38 describe("fromValues", function() {
39 beforeEach(function() { result = vec2.fromValues(1, 2); })
    [all...]
mat2-spec.js 21 describe("mat2", function() {
26 beforeEach(function() {
40 describe("create", function() {
41 beforeEach(function() { result = mat2.create(); });
42 it("should return a 4 element array initialized to a 2x2 identity matrix", function() { expect(result).toBeEqualish(identity); });
45 describe("clone", function() {
46 beforeEach(function() { result = mat2.clone(matA); });
47 it("should return a 4 element array initialized to the values in matA", function() { expect(result).toBeEqualish(matA); });
50 describe("copy", function() {
51 beforeEach(function() { result = mat2.copy(out, matA); })
    [all...]
mat3-spec.js 21 describe("mat3", function() {
28 beforeEach(function() {
46 describe("normalFromMat4", function() {
47 beforeEach(function() {
55 it("should return out", function() { expect(result).toBe(out); });
57 describe("with translation and rotation", function() {
58 beforeEach(function() {
65 it("should give rotated matrix", function() {
71 describe("and scale", function() {
72 beforeEach(function() {
    [all...]
  /external/bison/build-aux/snippet/
warn-on-use.h 1 /* A C macro for emitting warnings if a function is used.
17 /* _GL_WARN_ON_USE (function, "literal string") issues a declaration
18 for FUNCTION which will then trigger a compiler warning containing
19 the text of "literal string" anywhere that function is called, if
23 This macro is useful for marking a function as a potential
25 instructions on the replacement function that should be used
26 instead. However, one of the reasons that a function is a
28 FUNCTION with a different signature in C is a compilation error, so
30 that programs that avoid the problematic FUNCTION do not fail to
32 function. But this implies that _GL_WARN_ON_USE is only safe t
    [all...]
  /external/bison/darwin-lib/
warn-on-use.h 5 # define _GL_WARN_ON_USE(function, message) \
6 extern __typeof__ (function) function __attribute__ ((__warning__ (message)))
8 /* Verify the existence of the function. */
9 # define _GL_WARN_ON_USE(function, message) \
10 extern __typeof__ (function) function
12 # define _GL_WARN_ON_USE(function, message) \
17 /* _GL_WARN_ON_USE_CXX (function, rettype, parameters_and_attributes, "string")
18 is like _GL_WARN_ON_USE (function, "string"), except that the function i
    [all...]
  /external/bison/linux-lib/
warn-on-use.h 5 # define _GL_WARN_ON_USE(function, message) \
6 extern __typeof__ (function) function __attribute__ ((__warning__ (message)))
8 /* Verify the existence of the function. */
9 # define _GL_WARN_ON_USE(function, message) \
10 extern __typeof__ (function) function
12 # define _GL_WARN_ON_USE(function, message) \
17 /* _GL_WARN_ON_USE_CXX (function, rettype, parameters_and_attributes, "string")
18 is like _GL_WARN_ON_USE (function, "string"), except that the function i
    [all...]
  /ndk/tests/build/lambda-defarg3/jni/
lambda-defarg3.C 5 struct function struct
7 template <class U> function(U u) { } function in struct:function
12 static T test(function f = [](int i){return i;}) { }
  /cts/suite/cts/deviceTests/browserbench/assets/octane/js/
bootstrap-transition.js 21 !function ($) {
23 $(function () {
31 $.support.transition = (function () {
33 var transitionEnd = (function () {
  /external/bison/lib/
fatal-signal.h 35 /* Register a cleanup function to be executed when a catchable fatal signal
38 Restrictions for the cleanup function:
39 - The cleanup function can do all kinds of system calls.
48 - Also, the cleanup function must not block the catchable fatal signals
51 The cleanup function is executed asynchronously. It is unspecified
54 extern void at_fatal_signal (void (*function) (void));

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