HomeSort by relevance Sort by last modified time
    Searched refs:getFloatBuffer (Results 1 - 23 of 23) sorted by null

  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
MirrorModifier.java 106 FloatBuffer position = mesh.getFloatBuffer(Type.Position);
107 FloatBuffer bindPosePosition = mesh.getFloatBuffer(Type.BindPosePosition);
109 FloatBuffer clonePosition = clone.getFloatBuffer(Type.Position);
110 FloatBuffer cloneBindPosePosition = clone.getFloatBuffer(Type.BindPosePosition);
111 FloatBuffer cloneNormals = clone.getFloatBuffer(Type.Normal);
112 FloatBuffer cloneBindPoseNormals = clone.getFloatBuffer(Type.BindPoseNormal);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
NativeMeshUtil.java 56 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
DebugShapeFactory.java 118 mesh.getFloatBuffer(Type.Position).clear();
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
SkeletonPoints.java 67 FloatBuffer posBuf = getFloatBuffer(Type.Position);
SkeletonWire.java 96 FloatBuffer posBuf = getFloatBuffer(Type.Position);
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Cylinder.java 230 setBuffer(Type.Position, 3, createVector3Buffer(getFloatBuffer(Type.Position), vertCount));
233 setBuffer(Type.Normal, 3, createVector3Buffer(getFloatBuffer(Type.Normal), vertCount));
280 FloatBuffer nb = getFloatBuffer(Type.Normal);
281 FloatBuffer pb = getFloatBuffer(Type.Position);
282 FloatBuffer tb = getFloatBuffer(Type.TexCoord);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/util/
EntropyComputeUtil.java 30 FloatBuffer positions = terrainBlock.getFloatBuffer(Type.Position);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
ConstraintShrinkWrap.java 55 FloatBuffer floatBuffer = mesh.getFloatBuffer(Type.Position);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
HullCollisionShape.java 87 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
GImpactCollisionShape.java 83 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
MeshCollisionShape.java 80 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
HullCollisionShape.java 68 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
EmitterMeshVertexShape.java 55 float[] vertexTable = BufferUtils.getFloatArray(mesh.getFloatBuffer(Type.Position));
56 float[] normalTable = BufferUtils.getFloatArray(mesh.getFloatBuffer(Type.Normal));
EmitterMeshFaceShape.java 37 Vector3f[] vertexTable = BufferUtils.getVector3Array(mesh.getFloatBuffer(Type.Position));
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DebugShapeFactory.java 127 mesh.getFloatBuffer(Type.Position).clear();
131 mesh.getFloatBuffer(Type.Position).clear();
Converter.java 233 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
263 FloatBuffer vertices = jmeMesh.getFloatBuffer(Type.Position);
274 jmeMesh.getFloatBuffer(Type.Position).clear();
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVCoordinatesGenerator.java 110 inputData = BufferUtils.getFloatArray(mesh.getFloatBuffer(VertexBuffer.Type.Position));
126 inputData = BufferUtils.getFloatArray(mesh.getFloatBuffer(VertexBuffer.Type.Normal));
287 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position);
UVProjectionGenerator.java 34 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position);
117 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position);
176 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position);
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
RagdollUtils.java 60 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
195 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainPatch.java 258 return store.set(getMesh().getFloatBuffer(Type.TexCoord).get(idx*2),
259 getMesh().getFloatBuffer(Type.TexCoord).get(idx*2+1) );
266 return getMesh().getFloatBuffer(Type.Position).get(idx*3+1); // 3 floats per entry (x,y,z), the +1 is to get the Y
298 float h = getMesh().getFloatBuffer(Type.Position).get(idx*3+1);
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
CurvesHelper.java 390 float[] curvePoints = BufferUtils.getFloatArray(curve.getFloatBuffer(Type.Position));
399 taperPoints = BufferUtils.getFloatArray(taperObject.getFloatBuffer(Type.Position));
419 FloatBuffer positions = mesh.getFloatBuffer(Type.Position);
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
OBJLoader.java 414 && mesh.getFloatBuffer(Type.Normal) == null){
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Mesh.java     [all...]

Completed in 229 milliseconds