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    Searched refs:getFloatShaderPrecisionInfo (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/
GrCoordTransform.cpp 34 info = &caps->getFloatShaderPrecisionInfo(kFragment_GrShaderType, fPrecision);
46 info = &caps->getFloatShaderPrecisionInfo(kFragment_GrShaderType, nextP);
GrDrawTargetCaps.h 79 const PrecisionInfo& getFloatShaderPrecisionInfo(GrShaderType shaderType,
86 * then unless the shader type is not supported, any call to getFloatShaderPrecisionInfo() would

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