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Searched
refs:getLevelHeight
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HotSpotSystem.java
133
final float worldPixelHeight = level.
getLevelHeight
();
LevelSystem.java
66
public float
getLevelHeight
() {
BackgroundCollisionComponent.java
205
} else*/ if (mCurrentPosition.y + top > level.
getLevelHeight
()) {
206
mCurrentPosition.y = (level.
getLevelHeight
() - top - 1);
CameraSystem.java
217
final float worldPixelHeight = Math.max(level.
getLevelHeight
(), sSystemRegistry.contextParameters.gameHeight);
Completed in 32 milliseconds