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Searched
refs:getMinXPosition
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
AABoxCollisionVolume.java
75
final float left =
getMinXPosition
(flip) + position.x;
80
final float otherLeft = other.
getMinXPosition
(otherFlip) + otherPosition.x;
CollisionVolume.java
58
public float
getMinXPosition
(FlipInfo flip) {
GameObjectCollisionSystem.java
126
if (otherPosition.x + other.boundingVolume.
getMinXPosition
(sOtherFlip) > maxX) {
237
position.x + boundingVolume.
getMinXPosition
(sFlip), position.y + boundingVolume.getMinYPosition(sFlip),
249
position.x + volume.
getMinXPosition
(sFlip), position.y + volume.getMinYPosition(sFlip),
262
position.x + volume.
getMinXPosition
(sFlip), position.y + volume.getMinYPosition(sFlip),
334
+ object1.boundingVolume.
getMinXPosition
(sCompareFlip);
342
+ object2.boundingVolume.
getMinXPosition
(sCompareFlip);
SphereCollisionVolume.java
106
- other.
getMinXPosition
(otherFlip);
Completed in 31 milliseconds