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Searched
refs:getQuadListIBO
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/renderstate/
MeshState.h
118
GLuint
getQuadListIBO
() { return mQuadListIndices; }
RenderState.cpp
317
if (indices.bufferObject == meshState().
getQuadListIBO
()) {
/frameworks/base/libs/hwui/
GlopBuilder.cpp
130
mOutGlop->mesh.indices = { mRenderState.meshState().
getQuadListIBO
(), nullptr };
144
mOutGlop->mesh.indices = { mRenderState.meshState().
getQuadListIBO
(), nullptr };
208
mOutGlop->mesh.indices = { mRenderState.meshState().
getQuadListIBO
(), nullptr };
Completed in 48 milliseconds