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    Searched refs:getUint32 (Results 1 - 25 of 53) sorted by null

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  /external/deqp/framework/common/
tcuRandomValueIterator.hpp 40 deUint32 rval = rnd.getUint32();
48 template <> inline deUint8 getRandomValue<deUint8> (de::Random& rnd) { return (deUint8)rnd.getUint32(); }
49 template <> inline deUint16 getRandomValue<deUint16> (de::Random& rnd) { return (deUint16)rnd.getUint32(); }
50 template <> inline deUint32 getRandomValue<deUint32> (de::Random& rnd) { return rnd.getUint32(); }
52 template <> inline deInt8 getRandomValue<deInt8> (de::Random& rnd) { return (deInt8)rnd.getUint32(); }
53 template <> inline deInt16 getRandomValue<deInt16> (de::Random& rnd) { return (deInt16)rnd.getUint32(); }
54 template <> inline deInt32 getRandomValue<deInt32> (de::Random& rnd) { return (deInt32)rnd.getUint32(); }
  /external/deqp/framework/delibs/decpp/
deRandom.hpp 52 deUint64 getUint64 (void) { deUint32 upper = getUint32(); return (deUint64)upper << 32ull | (deUint64)getUint32(); }
53 deUint32 getUint32 (void) { return deRandom_getUint32(&m_rnd); }
95 return (int)getUint32();
97 return min + (int)(getUint32() % (deUint32)(max-min+1));
deBlockBuffer.cpp 314 threads.push_back(new Consumer(&buffer, rnd.getUint32()));
316 threads.push_back(new Producer(&buffer, rnd.getUint32()));
deRandom.cpp 69 // getUint32()
75 DE_TEST_ASSERT(expected[i] == rnd.getUint32());
  /external/deqp/modules/gles2/functional/
es2fColorClearTest.cpp 115 int numClears = rnd.getUint32() % (m_numClearsMax + 1 - m_numClearsMin) + m_numClearsMin;
137 clearX = (rnd.getUint32() % (2*targetWidth)) - targetWidth;
138 clearY = (rnd.getUint32() % (2*targetHeight)) - targetHeight;
139 clearWidth = (rnd.getUint32() % targetWidth);
140 clearHeight = (rnd.getUint32() % targetHeight);
145 int r = (int)(rnd.getUint32() & 0xFF);
146 int g = (int)(rnd.getUint32() & 0xFF);
147 int b = (int)(rnd.getUint32() & 0xFF);
148 int a = m_testAlpha ? (int)(rnd.getUint32() & 0xFF) : 0xFF;
157 clearMask = (rnd.getUint32() & 0xF)
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es2fDepthStencilClearTests.cpp 252 clear->clearStencil = rnd.getUint32();
255 clear->stencilMask = m_masked ? rnd.getUint32() : 0xffffffffu;
es2fTextureUnitTests.cpp 693 deUint32 rgb = rnd.getUint32() & 0x00ffffff;
699 alpha0 &= rnd.getUint32();
743 m_shader = new MultiTexShader(rnd.getUint32(), m_numUnits, unitTypes);
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  /external/deqp/modules/gles3/functional/
es3fColorClearTest.cpp 115 int numClears = rnd.getUint32() % (m_numClearsMax + 1 - m_numClearsMin) + m_numClearsMin;
137 clearX = (rnd.getUint32() % (2*targetWidth)) - targetWidth;
138 clearY = (rnd.getUint32() % (2*targetHeight)) - targetHeight;
139 clearWidth = (rnd.getUint32() % targetWidth);
140 clearHeight = (rnd.getUint32() % targetHeight);
145 int r = (int)(rnd.getUint32() & 0xFF);
146 int g = (int)(rnd.getUint32() & 0xFF);
147 int b = (int)(rnd.getUint32() & 0xFF);
148 int a = m_testAlpha ? (int)(rnd.getUint32() & 0xFF) : 0xFF;
157 clearMask = (rnd.getUint32() & 0xF)
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es3fReadPixelsTests.cpp 279 const GLint red = rnd.getUint32();
280 const GLint green = rnd.getUint32();
281 const GLint blue = rnd.getUint32();
282 const GLint alpha = rnd.getUint32();
293 const GLuint red = rnd.getUint32();
294 const GLuint green = rnd.getUint32();
295 const GLuint blue = rnd.getUint32();
296 const GLuint alpha = rnd.getUint32();
es3fShaderPrecisionTests.cpp 607 int in0 = extendTo32Bit(((isMaxRangeA ? (int)m_rnd.getUint32() : m_rnd.getInt(m_rangeA.x(), m_rangeA.y())) & mask), m_bits);
608 int in1 = extendTo32Bit(((isMaxRangeB ? (int)m_rnd.getUint32() : m_rnd.getInt(m_rangeB.x(), m_rangeB.y())) & mask), m_bits);
801 deUint32 in0 = (isMaxRangeA ? m_rnd.getUint32() : (m_rangeA.x() + m_rnd.getUint32()%(m_rangeA.y()-m_rangeA.x()+1))) & mask;
802 deUint32 in1 = (isMaxRangeB ? m_rnd.getUint32() : (m_rangeB.x() + m_rnd.getUint32()%(m_rangeB.y()-m_rangeB.x()+1))) & mask;
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es3fShaderPackingFunctionTests.cpp 275 inputs.push_back(rnd.getUint32());
466 inputs.push_back(rnd.getUint32());
564 const deUint32 mantissa = rnd.getUint32() & ((1<<23)-1);
670 const deUint32 mantissa = rnd.getUint32() & ((1<<mantBits)-1);
es3fDepthStencilClearTests.cpp 255 clear->clearStencil = rnd.getUint32();
258 clear->stencilMask = m_masked ? rnd.getUint32() : 0xffffffffu;
es3fShaderCommonFunctionTests.cpp 71 template<> inline deUint32 randomScalar (de::Random& rnd, deUint32 minValue, deUint32 maxValue) { return minValue + rnd.getUint32() % (maxValue - minValue + 1); }
813 const deUint32 mantissa = !isInf ? ((1u<<22) | (rnd.getUint32() & mantissaMask)) : 0;
814 const deUint32 exp = !isNan && !isInf ? (rnd.getUint32() & 0x7fu) : 0xffu;
815 const deUint32 sign = rnd.getUint32() & 0x1u;
894 const deUint32 mantissa = !isInf ? ((1u<<22) | (rnd.getUint32() & mantissaMask)) : 0;
895 const deUint32 exp = !isNan && !isInf ? (rnd.getUint32() & 0x7fu) : 0xffu;
896 const deUint32 sign = rnd.getUint32() & 0x1u;
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es3fTransformFeedbackTests.cpp 565 case glu::PRECISION_LOWP: *comp = (int)signExtend(rnd.getUint32()&0xff, 8); break;
566 case glu::PRECISION_MEDIUMP: *comp = (int)signExtend(rnd.getUint32()&0xffff, 16); break;
567 case glu::PRECISION_HIGHP: *comp = (int)rnd.getUint32(); break;
577 case glu::PRECISION_LOWP: *comp = rnd.getUint32()&0xff; break;
578 case glu::PRECISION_MEDIUMP: *comp = rnd.getUint32()&0xffff; break;
579 case glu::PRECISION_HIGHP: *comp = rnd.getUint32(); break;
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  /external/deqp/modules/gles31/functional/
es31fUniformLocationTests.cpp 845 const Stage layoutLoc = Stage(rng.getUint32()&0x3);
846 const Stage declareLoc = Stage((rng.getUint32()&0x3) | layoutLoc);
847 const Stage verifyLoc = Stage((rng.getUint32()&0x3) & declareLoc);
890 Stage(rng.getUint32()&0x3),
891 Stage(rng.getUint32()&0x3),
892 Stage(rng.getUint32()&0x3),
893 Stage(rng.getUint32()&0x3),
898 (rng.getUint32()&0x3) | layoutLocs[0],
899 (rng.getUint32()&0x3) | layoutLocs[1],
900 (rng.getUint32()&0x3) | layoutLocs[2]
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es31fSeparateShaderTests.cpp 673 const deUint32 vtxSeed = rnd.getUint32();
675 const deUint32 frgSeed = rnd.getUint32();
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es31fShaderIntegerFunctionTests.cpp 148 dst[valueNdx*scalarSize + compNdx] = rnd.getUint32() & integerMask;
154 dst[valueNdx*scalarSize + compNdx] = extendSignTo32(rnd.getUint32() & integerMask, integerLength);
597 const deUint32 base0 = rnd.getUint32();
598 const deUint32 base1 = rnd.getUint32();
688 const deInt32 base0 = (deInt32)rnd.getUint32();
689 const deInt32 base1 = (deInt32)rnd.getUint32();
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es31fShaderPackingFunctionTests.cpp 279 inputs.push_back(rnd.getUint32());
470 inputs.push_back(rnd.getUint32());
568 const deUint32 mantissa = rnd.getUint32() & ((1<<23)-1);
674 const deUint32 mantissa = rnd.getUint32() & ((1<<mantBits)-1);
887 inputs.push_back(rnd.getUint32());
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es31fShaderCommonFunctionTests.cpp 75 template<> inline deUint32 randomScalar (de::Random& rnd, deUint32 minValue, deUint32 maxValue) { return minValue + rnd.getUint32() % (maxValue - minValue + 1); }
890 const deUint32 mantissa = !isInf ? ((1u<<22) | (rnd.getUint32() & mantissaMask)) : 0;
891 const deUint32 exp = !isNan && !isInf ? (rnd.getUint32() & 0x7fu) : 0xffu;
892 const deUint32 sign = rnd.getUint32() & 0x1u;
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es31fBasicComputeShaderTests.cpp 158 inputValues[ndx] = rnd.getUint32();
278 inputValues[ndx] = rnd.getUint32();
404 inputValues[ndx] = rnd.getUint32();
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  /external/deqp/modules/glshared/
glsInteractionTestUtil.cpp 176 state.stencil[ndx].compareMask = rnd.getUint32();
180 state.stencil[ndx].writeMask = rnd.getUint32();
glsLifetimeTests.cpp 819 const GLuint id = m_rnd.getUint32();
992 const GLuint refSeed = m_rnd.getUint32();
993 const GLuint newSeed = m_rnd.getUint32();
1073 const GLuint refSeed = m_rnd.getUint32();
1074 const GLuint newSeed = m_rnd.getUint32();
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glsTextureBufferCase.cpp 106 const deUint8 xBits = deUint8(rng.getUint32() & bitMask);
450 const size_t offset = minOffset + (rng.getUint32() % (texture.getBufferSize() - (size + minOffset)));
473 const size_t offset = minOffset + (rng.getUint32() % (texture.getBufferSize() - (size + minOffset)));
507 const size_t offset = minOffset + (rng.getUint32() % (texture.getBufferSize() - (size + minOffset)));
764 const deUint32 coordSeed = rng.getUint32();
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  /external/v8/test/mjsunit/harmony/
dataview-accessors.js 357 assertSame(expected, view.getUint32(0));
359 assertSame(expected, view.getUint32(0, true));
418 CheckAccessor("getUint32");
437 assertThrows(function() { a.getUint32(); }, TypeError);
  /external/deqp/modules/egl/
teglMakeCurrentPerfTests.cpp 520 EGLContext context = m_contexts[m_rnd.getUint32() % m_contexts.size()];
521 EGLSurface surface = m_surfaces[m_rnd.getUint32() % m_surfaces.size()];

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