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Searched
refs:get_current_attrib
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/mesa/main/
varray.c
642
get_current_attrib
(struct gl_context *ctx, GLuint index, const char *function)
function
675
const GLfloat *v =
get_current_attrib
(ctx, index, "glGetVertexAttribfv");
694
const GLfloat *v =
get_current_attrib
(ctx, index, "glGetVertexAttribdv");
716
const GLfloat *v =
get_current_attrib
(ctx, index, "glGetVertexAttribiv");
741
get_current_attrib
(ctx, index, "glGetVertexAttribIiv");
762
get_current_attrib
(ctx, index, "glGetVertexAttribIuiv");
[
all
...]
ff_fragment_shader.cpp
542
get_current_attrib
(struct texenv_fragment_program *p, GLuint attrib)
function
562
return
get_current_attrib
(p, VERT_ATTRIB_COLOR0);
923
texcoord =
get_current_attrib
(p, VERT_ATTRIB_TEX0 + unit);
[
all
...]
Completed in 249 milliseconds