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Searched
refs:ggl
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/libagl/
texture.cpp
64
if (c->textures.
ggl
)
65
gglUninit(c->textures.
ggl
);
249
GGLContext*
ggl
= c->textures.
ggl
;
local
250
if (ggl_unlikely(!
ggl
)) {
252
gglInit(&
ggl
);
253
if (!
ggl
) {
257
c->textures.
ggl
=
ggl
;
258
ggl
->activeTexture(ggl, 0)
292
GGLContext*
ggl
= getRasterizer(c);
local
[
all
...]
context.h
362
GGLContext*
ggl
;
member in struct:android::gl::texture_state_t
Completed in 38 milliseconds