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Searched
refs:graphics2D
(Results
1 - 2
of
2
) sorted by null
/prebuilts/devtools/tools/lib/
ninepatch.jar
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
GcSnapshot.java
37
import java.awt.
Graphics2D
;
50
* This is based on top of {@link
Graphics2D
} but can operate independently if none are available
57
* a list of
Graphics2D
for each layers. The class actually maintains a list of {@link Layer}
58
* for each layer. Doing a save() will duplicate this list so that each
graphics2D
object
69
/** temp transform in case transformation are set before a
Graphics2D
exists */
71
/** temp clip in case clipping is set before a
Graphics2D
exists */
85
void draw(
Graphics2D
graphics, Paint_Delegate paint);
94
private final
Graphics2D
mGraphics;
112
Layer(
Graphics2D
graphics, Bitmap_Delegate bitmap) {
122
* {@link Layer#Layer(
Graphics2D
, Bitmap_Delegate)} should be used
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