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    Searched refs:hasTexture (Results 1 - 8 of 8) sorted by null

  /frameworks/base/libs/hwui/
ProgramCache.cpp 463 if (description.hasTexture || description.hasExternalTexture) {
487 if (description.hasTexture || description.hasExternalTexture) {
510 } else if (description.hasTexture || description.hasExternalTexture) {
561 if (description.hasTexture || description.hasExternalTexture) {
582 const bool singleColor = !description.hasTexture && !description.hasExternalTexture &&
589 if (description.hasTexture) {
615 const bool singleTexture = (description.hasTexture || description.hasExternalTexture) &&
617 const bool singleA8Texture = description.hasTexture &&
619 const bool singleGradient = !description.hasTexture && !description.hasExternalTexture &&
692 if (description.hasTexture || description.hasExternalTexture)
    [all...]
Program.h 123 bool hasTexture;
171 hasTexture = false;
235 if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
GlopBuilder.cpp 560 LOG_ALWAYS_FATAL_IF(((description.hasTexture && description.hasExternalTexture)
561 || (!description.hasTexture && !description.hasExternalTexture)
565 description.hasTexture, description.hasExternalTexture,
568 LOG_ALWAYS_FATAL_IF((description.hasTexture
572 description.hasTexture, description.hasExternalTexture,
590 mDescription.hasTexture = true;
625 const bool singleColor = !mDescription.hasTexture
Program.cpp 50 if (description.hasTexture || description.hasExternalTexture) {
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js 330 hasTexture: false,
348 return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
364 this.hasTexture = false;
372 return 'SolidMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
395 this.hasTexture = true;
408 return 'ChessMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
499 if(this.material.hasTexture){
    [all...]
  /external/v8/benchmarks/
raytrace.js 330 hasTexture: false,
348 return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
364 this.hasTexture = false;
372 return 'SolidMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
395 this.hasTexture = true;
408 return 'ChessMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
499 if(this.material.hasTexture){
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
MaterialHelper.java 393 public boolean hasTexture(Material material) {
429 public boolean hasTexture(Material material, String textureType) {
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
MeshHelper.java 349 if (!materialHelper.hasTexture(material, MaterialHelper.TEXTURE_TYPE_DIFFUSE)) {
355 if (!materialHelper.hasTexture(material, MaterialHelper.TEXTURE_TYPE_COLOR)) {

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