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    Searched refs:inverseScaleX (Results 1 - 2 of 2) sorted by null

  /external/skia/experimental/AndroidPathRenderer/
AndroidPathRenderer.cpp 49 inline void computeInverseScales(const SkMatrix* transform, float &inverseScaleX, float& inverseScaleY) {
57 inverseScaleX = (scaleX != 0) ? (1.0f / scaleX) : 1.0f;
60 inverseScaleX = 1.0f;
90 float inverseScaleX, float inverseScaleY) {
93 offset.fX *= 0.5f * inverseScaleX;
118 VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) {
136 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
157 VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) {
176 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
191 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY)
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  /frameworks/base/libs/hwui/
PathTessellator.cpp 106 inverseScaleX = 1.0f;
111 inverseScaleX = 1.0f / scaleX;
115 if (isAA && halfStrokeWidth != 0 && inverseScaleX == inverseScaleY &&
116 2 * halfStrokeWidth < inverseScaleX) {
118 maxAlpha *= (2 * halfStrokeWidth) / inverseScaleX;
126 float inverseScaleX;
134 offset.x *= 0.5f * inverseScaleX;
146 return (Vector2){offset.x * 0.5f * inverseScaleX, offset.y * 0.5f * inverseScaleY};
158 float threshold = MathUtils::min(inverseScaleX, inverseScaleY) * ROUND_CAP_THRESH;
173 bounds->outset(fabs(inverseScaleX) * (0.5f + Vertex::GeometryFudgeFactor())
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