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Searched
refs:isStackSlot
(Results
1 - 3
of
3
) sorted by null
/external/llvm/include/llvm/Target/
TargetRegisterInfo.h
261
///
isStackSlot
- Sometimes it is useful the be able to store a non-negative
262
/// frame index in a variable that normally holds a register.
isStackSlot
()
267
///
isStackSlot
() first.
269
static bool
isStackSlot
(unsigned Reg) {
276
assert(
isStackSlot
(Reg) && "Not a stack slot");
290
assert(!
isStackSlot
(Reg) && "Not a register! Check
isStackSlot
() first.");
297
assert(!
isStackSlot
(Reg) && "Not a register! Check
isStackSlot
() first.");
[
all
...]
/external/llvm/lib/CodeGen/
TargetRegisterInfo.cpp
40
else if (TargetRegisterInfo::
isStackSlot
(Reg))
InlineSpiller.cpp
[
all
...]
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