/bionic/libm/upstream-freebsd/lib/msun/src/ |
e_sqrt.c | 100 u_int32_t r,t1,s1,ix1,q1; local 102 EXTRACT_WORDS(ix0,ix1,x); 111 if(((ix0&(~sign))|ix1)==0) return x;/* sqrt(+-0) = +-0 */ 120 ix0 |= (ix1>>11); ix1 <<= 21; 124 ix0 |= (ix1>>(32-i)); 125 ix1 <<= i; 130 ix0 += ix0 + ((ix1&sign)>>31); 131 ix1 += ix1; [all...] |
math_private.h | 27 * ix1 = *((1-n0)+(int*)&x); * low word of x * 89 #define EXTRACT_WORDS(ix0,ix1,d) \ 94 (ix1) = ew_u.parts.lsw; \ 125 #define INSERT_WORDS(d,ix0,ix1) \ 129 iw_u.parts.lsw = (ix1); \ 196 #define EXTRACT_LDBL80_WORDS(ix0,ix1,d) \ 201 (ix1) = ew_u.xbits.man; \ 209 #define EXTRACT_LDBL128_WORDS(ix0,ix1,ix2,d) \ 214 (ix1) = ew_u.xbits.manh; \ 232 #define INSERT_LDBL80_WORDS(d,ix0,ix1) \ [all...] |
/external/fdlibm/ |
e_sqrt.c | 100 unsigned r,t1,s1,ix1,q1; local 104 ix1 = __LO(x); /* low word of x */ 113 if(((ix0&(~sign))|ix1)==0) return x;/* ieee_sqrt(+-0) = +-0 */ 122 ix0 |= (ix1>>11); ix1 <<= 21; 126 ix0 |= (ix1>>(32-i)); 127 ix1 <<= i; 132 ix0 += ix0 + ((ix1&sign)>>31); 133 ix1 += ix1; [all...] |
/ndk/sources/android/support/src/msun/ |
math_private.h | 27 * ix1 = *((1-n0)+(int*)&x); * low word of x * 89 #define EXTRACT_WORDS(ix0,ix1,d) \ 94 (ix1) = ew_u.parts.lsw; \ 125 #define INSERT_WORDS(d,ix0,ix1) \ 129 iw_u.parts.lsw = (ix1); \ 196 #define EXTRACT_LDBL80_WORDS(ix0,ix1,d) \ 201 (ix1) = ew_u.xbits.man; \ 209 #define EXTRACT_LDBL128_WORDS(ix0,ix1,ix2,d) \ 214 (ix1) = ew_u.xbits.manh; \ 232 #define INSERT_LDBL80_WORDS(d,ix0,ix1) \ [all...] |
/bionic/libc/upstream-freebsd/lib/libc/gen/ |
ldexp.c | 53 #define EXTRACT_WORDS(ix0,ix1,d) \ 58 (ix1) = ew_u.parts.lsw; \
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/external/opencv/cvaux/src/ |
decomppoly.cpp | 151 int ix0, iy0, ix1, iy1, ix2, iy2; 201 ix1 = x3 - x1; 217 det = ix2 * iy1 - ix1 * iy2; 224 det2 = ix1 * iy0 - ix0 * iy1;
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/external/skia/src/core/ |
SkScan_Hairline.cpp | 115 int ix1 = SkFDot6Round(x1); 116 if (ix0 == ix1) {// too short to draw 123 horiline(ix0, ix1, startY, slope, blitter);
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 698 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); local 711 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1); 714 for (int ix = ix0; ix < ix1; ix++)
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_tri.c | 667 int ix1 = trimmed_box.x1 / TILE_SIZE; local 699 for (x = ix0; x <= ix1; x++)
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/external/deqp/modules/gles2/functional/ |
es2fVertexTextureTests.cpp | 341 const int ix1 = deCeilFloatToInt32(ldru.z() * (float)region.w - 0.5f); local 346 for (int ix = ix0; ix < ix1; ix++) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 437 const int ix1 = deCeilFloatToInt32(ldru.z() * (float)region.w - 0.5f); local 442 for (int ix = ix0; ix < ix1; ix++) [all...] |
/external/valgrind/VEX/priv/ |
ir_opt.c | [all...] |
guest_arm64_toIR.c | 8783 UInt ix1 = 16; local [all...] |