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    Searched refs:ix1 (Results 1 - 13 of 13) sorted by null

  /bionic/libm/upstream-freebsd/lib/msun/src/
e_sqrt.c 100 u_int32_t r,t1,s1,ix1,q1; local
102 EXTRACT_WORDS(ix0,ix1,x);
111 if(((ix0&(~sign))|ix1)==0) return x;/* sqrt(+-0) = +-0 */
120 ix0 |= (ix1>>11); ix1 <<= 21;
124 ix0 |= (ix1>>(32-i));
125 ix1 <<= i;
130 ix0 += ix0 + ((ix1&sign)>>31);
131 ix1 += ix1;
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math_private.h 27 * ix1 = *((1-n0)+(int*)&x); * low word of x *
89 #define EXTRACT_WORDS(ix0,ix1,d) \
94 (ix1) = ew_u.parts.lsw; \
125 #define INSERT_WORDS(d,ix0,ix1) \
129 iw_u.parts.lsw = (ix1); \
196 #define EXTRACT_LDBL80_WORDS(ix0,ix1,d) \
201 (ix1) = ew_u.xbits.man; \
209 #define EXTRACT_LDBL128_WORDS(ix0,ix1,ix2,d) \
214 (ix1) = ew_u.xbits.manh; \
232 #define INSERT_LDBL80_WORDS(d,ix0,ix1) \
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  /external/fdlibm/
e_sqrt.c 100 unsigned r,t1,s1,ix1,q1; local
104 ix1 = __LO(x); /* low word of x */
113 if(((ix0&(~sign))|ix1)==0) return x;/* ieee_sqrt(+-0) = +-0 */
122 ix0 |= (ix1>>11); ix1 <<= 21;
126 ix0 |= (ix1>>(32-i));
127 ix1 <<= i;
132 ix0 += ix0 + ((ix1&sign)>>31);
133 ix1 += ix1;
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  /ndk/sources/android/support/src/msun/
math_private.h 27 * ix1 = *((1-n0)+(int*)&x); * low word of x *
89 #define EXTRACT_WORDS(ix0,ix1,d) \
94 (ix1) = ew_u.parts.lsw; \
125 #define INSERT_WORDS(d,ix0,ix1) \
129 iw_u.parts.lsw = (ix1); \
196 #define EXTRACT_LDBL80_WORDS(ix0,ix1,d) \
201 (ix1) = ew_u.xbits.man; \
209 #define EXTRACT_LDBL128_WORDS(ix0,ix1,ix2,d) \
214 (ix1) = ew_u.xbits.manh; \
232 #define INSERT_LDBL80_WORDS(d,ix0,ix1) \
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  /bionic/libc/upstream-freebsd/lib/libc/gen/
ldexp.c 53 #define EXTRACT_WORDS(ix0,ix1,d) \
58 (ix1) = ew_u.parts.lsw; \
  /external/opencv/cvaux/src/
decomppoly.cpp 151 int ix0, iy0, ix1, iy1, ix2, iy2;
201 ix1 = x3 - x1;
217 det = ix2 * iy1 - ix1 * iy2;
224 det2 = ix1 * iy0 - ix0 * iy1;
  /external/skia/src/core/
SkScan_Hairline.cpp 115 int ix1 = SkFDot6Round(x1);
116 if (ix0 == ix1) {// too short to draw
123 horiline(ix0, ix1, startY, slope, blitter);
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 698 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); local
711 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1);
714 for (int ix = ix0; ix < ix1; ix++)
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_tri.c 667 int ix1 = trimmed_box.x1 / TILE_SIZE; local
699 for (x = ix0; x <= ix1; x++)
  /external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp 341 const int ix1 = deCeilFloatToInt32(ldru.z() * (float)region.w - 0.5f); local
346 for (int ix = ix0; ix < ix1; ix++)
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  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 437 const int ix1 = deCeilFloatToInt32(ldru.z() * (float)region.w - 0.5f); local
442 for (int ix = ix0; ix < ix1; ix++)
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  /external/valgrind/VEX/priv/
ir_opt.c     [all...]
guest_arm64_toIR.c 8783 UInt ix1 = 16; local
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